Hot planet to develop AI, 26 technologies, 2 new minerals, 5 buildings, many items, custom terrain, music, unique challenges...
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
Hi, I would like to use Electric Trains by nerfkidjcb instead SE Space Trains. Could you make it compatible with your mod? Thanks
Hi, from my previous tests, when you have both, nefkidjcb's mod takes precedence over space trains, since it's a fork.
I could maybe take the specific stuff I do to space trains (cost, tech...) and apply it to nefkidjcb's mod if it's detected
cool. thanks