Moshine

by snouz

Hot planet to develop AI, 26 technologies, 2 new minerals, 5 buildings, many items, custom terrain, music, unique challenges...

Content
2 days ago
2.0
4.41K
Factorio: Space Age Icon Space Age Mod
Logistics Trains Environment Mining Fluids Manufacturing Power

g [Answered] unlocks big substations, solar panels

16 days ago

Hi,
my question is: in the description you say that along the progress of this new planet one can unlock big solar panels, substations and accumulators. You also have seperate mods that add those buildings to the game. are these the same as in this mod?

16 days ago

Hi, yes, they're just unlocked differently, but there's literally a dependency to these mods. I prefer to make my mods as modular as possible

16 days ago

I see, thank you very much :)

7 days ago
(updated 7 days ago)

Hi,
I also have an off topic- question: There are two mods I and some other players are missing for them to get updated to 2.0 space age. Its F.A.R.L. fully automated rail layer and The Fat Controller. Since I saw you are a talented mod author I want to ask, if you could somehow port these mods to 2.0 because the original authors are not responding and seemingly not about to update them.

That would be more than great. Thank you in advance! Have a nice weekend

3 days ago

Unfortunately, I'm not really a good coder, they seem to be pretty code heavy, with lots of custom behavior. I'm just using the existing API and modify existing stuff, so I'm not the right person for that

3 days ago

thank you anyway for having a look into it :)

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