A unified Factorio 2 edition of Mobile Factory. Includes the former base and graphics packages, works with the base game, and supports Space Age when enabled.
Mods introducing new content into the game.
Version: 1.0.7
Date: 2026-10-25
Bugfixes:
- Fixed client startup failure caused by the Crystallizer using obsolete assembling-machine-2 shadow sprite dimensions.
- Load the shadow dimensions and offset from Factorio 2.1's official sprite metadata and repeat its static frame across the existing 32-frame Crystallizer animation.
Notes:
- Only the Crystallizer shadow definition and release metadata changed. Runtime logic, recipes, settings and bundled graphics are unchanged.
Version: 1.0.6
Date: 2026-10-25
Compatibility:
- Updated to Factorio 2.1, tested with Headless 2.1.23 in Base and Space Age.
- Migrated fluid access, fluid extraction and cross-surface pump connections to the 2.1 API.
- Updated fuel categories, recipe categories and assembler pipe graphics to the 2.1 API.
- Updated product probabilities, including shared probability ranges and variable output counts.
Bugfixes:
- Fixed item duplication when distributing items over multiple Deep Storages or transferring from an empty inventory.
- Matter Interactors, Network Explorer imports and logistic lasers preserve stacks that the name/count data network cannot represent (quality, blueprints, damage, durability, partial ammunition and spoilage).
- Data Assembler retains rolled products while output is blocked, including across save/load, and removes only accepted output from the pending craft.
- Fixed Resource Collector automatic fluid selection and preserved transferred fluid temperature.
- Avoided invalid zero-volume Deep Tank temperature calculations and missing cosmetic mining projectiles for manually supplied fluids/items.
- Restricted adjacent scripted energy sharing to the same force.
- Protected-call errors are now recorded in the server log as well as displayed to players.
Notes:
- Existing capacities, recipe costs, rates, startup defaults and optional Space Age support are preserved.
- No external graphics mod is required; the bundled graphics are unchanged.
Version: 1.0.5
Date: 2026-07-26
Bugfixes:
- Fixed sparse GUI drop-down data causing "Value must be a list in property tree at ROOT.items".
- Fixed Network Access Point rendering when the disabled-Quatron sprite or area overlay had not been created yet.
- Ported Network Access Point circuit signals to Factorio 2.0 constant-combinator sections.
Version: 1.0.4
Date: 2026-07-23
Changes:
- Restored the complete top Mobile Factory GUI to the mod's original default layout and sizing.
- Restored the original draggable area so the panel can again be moved freely with click-and-drag.
- Restored the original button-size and buttons-per-line controls.
Version: 1.0.2
Date: 2026-07-23
Changes:
- Set the packaged Mobile Factory cargo weight to one tonne so it can be launched between planets in a standard Space Age cargo rocket.
- Applied the same rocket transport weight to the GT and Hovering Mobile Factory variants.
- Kept all vehicle physics weights unchanged so driving behaviour is unaffected.
Version: 1.0.1
Date: 2026-07-23
Changes:
- Enlarged the complete top Mobile Factory control panel to four times its previous scale.
Bugfixes:
- Removed a duplicated lock button entry from the extended information GUI.
Version: 1.0.0
Date: 2026-07-23
Major Features:
- Unified Mobile Factory, MF Base, and Mobile Factory Graphics into one mod.
- Ported the mod to Factorio 2.0 runtime and prototype APIs.
- Added optional Space Age compatibility without requiring the expansion.
Changes:
- Renamed the package and display title to Mobile Factory Space Age.
- Set the package author and maintainer to BEHROOZZX.
- Updated bundled asset paths and internal module paths.
- Removed legacy save migrations; this release is intended for new games.
- Disabled old third-party compatibility hooks for the first unified release.
Bugfixes:
- Updated Factorio 2 inventory-content handling.
- Updated per-surface production statistics calls.
- Fixed sparse GUI drop-down lists in multiplayer and network selectors.
- Updated opposite-direction handling for Factorio 2 directions.