Hello,
Thank you for an excellent mod!
I wanted to bring up an issue that I'm having with what would probably be mid game Cerys: I'm having trouble consistently producing enough plutonium to keep the reactor powered. Even having bootstrapped Plutonium Productivity 2 with a single lab and cryo plant producing the science, I can't seem to produce enough plutonium to keep the reactor powered enough to power 4 boilers connected to turbines and a heating pipe leading to one pumpjack harvesting lithium brine.
I have a really large setup similar to the first result on this page https://www.reddit.com/r/factorio/comments/1jxsh22/cerys_how_to_produce_plutonium/
I have 117 charging rods, most of which I handcrafted, and 300 boxes with uranium in the center. I have the inserter set to insert a single fuel cell only when reactor temp drops below 500, and recycle the spent cells with level 2 prod modules, and yet the reactor always powers down before i have 10 plutonium for the next fuel cell, even though my setup has at least two solar wind particles in contact with the uranium chests at all times. I have tried waiting to accumulate enough plutonium to craft several fuel cells at once so I can jump start the system but still eventually run out.
Is there something I'm missing here? It seems like I should be able to sustain the reactor with the robust setup I've built.