Cerys


Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.

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4 days ago
2.0
36.5K
Factorio: Space Age Icon Space Age Mod
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b [FIXED] Crash while trying to land on Aquilo

8 months ago

Getting consistent crashes while trying to generate Aquilo surface with this mod enabled, regardless of map seed or settings, even with a fresh surface in the editor. Some basic terrain tiles manage to generate and render, until everything freezes and then crashes while decoratives are being placed. Cerys itself generates just fine, it seems to be only Aquilo giving me issues.

Pretty much the only relevant looking hint i'm getting from the crash log is this:

ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC51687374)
00007FFC51687374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC5205CC91)
00007FFC5205CC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
181.119 Error TileBatchRenderLogic.cpp:287: Tile renderer doesn't support virtual texturing.
181.119 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
181.119 Error CrashHandler.cpp:190: Map tick at moment of crash: 4316
181.195 Info CrashHandler.cpp:318: Executable CRC: 2137041080

8 months ago

BTW, this happens even without any other mods installed (apart from the dependencies, of course), so it's definitely an issue with this one, and not just a mod conflict.

8 months ago

Since this is a base game bug of some kind, I encourage following the dialog advice to send Wube more information and perhaps make a forum post. Crashes are high priority for them.

8 months ago

I confirm a similar bug with Cerys-Moon-of-Fulgora version 0.5.5

8 months ago

With this setting

; Options: all, high, medium, low
; video-memory-usage=all

there are no problems.

8 months ago

Fixed. 0.6.18 reworks some code to avoid running into this base game bug.

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