Biter Detector Sentinel Combinator deprecated

by mk-fg

Adds Sentinel Alarm and Combinator buildings that detect biters within configurable range, sending signals to connected circuit network.

Content
1 year, 9 months ago
0.18 - 1.1
1.71K
Circuit network

When reporting bugs like lua crashes, be sure to include full text or screenshot of error, rough steps to reproduce or at least what was happening in the game at the time.
You can also report issues on github.

2.0 Port

posted by onkelflorian a month ago
General
6
last message by mk-fg a month ago

[quiz] Other Biters

posted by nosports a month ago
General
1
last message by mk-fg a month ago

[feature] coordinates?

posted by ErubianWarlord 9 months ago
General
2
last message by ErubianWarlord 9 months ago

[fixed] Breaks on large range values, configurable stuff

posted by saaadel 1 year, 9 months ago
Ideas & suggestions
11
last message by saaadel 1 year, 9 months ago

[docs] tips and tricks

posted by husky777 2 years ago
Ideas & suggestions
1
last message by mk-fg 2 years ago

[feature] Coverage Area

posted by Damokles 2 years ago
General
2
last message by Damokles 2 years ago

[fixed] Neat mod but 2 bugs

posted by MrChoke 3 years ago
General
5
last message by mk-fg 3 years ago

[venting] can't get this working !

posted by cancer352 4 years ago
General
6
last message by mk-fg 4 years ago

[quiz] Difference between Sentinel Alarm and Combinator

posted by Tealc. 4 years ago
General
1
last message by mk-fg 4 years ago

[old mod conflict] blueprint placing bug

posted by Sedrik 4 years ago
Bugs
5
last message by mk-fg 4 years ago

Thank you!

posted by illiander42 4 years ago
General
18
last message by mk-fg 4 years ago