Changes Burner Mining Drills to have 4x4 drilling area instead of default 2x2 (right under).
Mods introducing new content into the game.
Adds GUI panel with buttons to toggle acceleration and brakes, so that you don't have to hold W or S.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Lua-programmable circuit network combinator. Based on Sandboxed LuaCombinator and LuaCombinator2 mods. Probably won't work in multiplayer games.
Mods introducing new content into the game.
Allows to adjust roboport construction/logistics bot ranges via Mod Settings menu. Default ranges are 25 for logistic robots (displayed as 50x50 on roboport) and 55 for construction (110x110). Check tooltips on Mod Settings for more information.
Mods introducing new content into the game.
Adds Sentinel Alarm and Combinator buildings that detect biters within configurable range, sending signals to connected circuit network.
Mods introducing new content into the game.
Adds Power Meter Combinator that transmits power production info for electric grid connected to closest electric pole to a circuit network.
Mods introducing new content into the game.
Adds small always-on smart lamp posts with built-in color selection on click. They have customizable light/glow parameters, and can optionally use some extra colors.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
[DEPRECATED] Makes days/nights 4x longer and multiplies accumulator capacities by the same value, all adjustable via Mod Settings.
Mods introducing new content into the game.
[DEPRECATED] Adds Small 'Smart Meter' Electric Pole that transmits electrical network power production info to any constant combinator within its range.
Mods introducing new content into the game.