Biomass Modpack

by Laxai

Small Modpack Centered around Biomass mod. There are no natural resources, can you launch a rocket made entirely out of biters? See Mod page for detailed info

Mod packs
1 year, 8 months ago
1.1
220
Combat Armor Enemies Environment Mining Fluids Manufacturing Power
Owner:
Laxai
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
1 year, 8 months ago
Latest Version:
0.1.0 (1 year, 8 months ago)
Factorio version:
1.1
Downloaded by:
220 users

This small modpack is centered around the Biomass mod.
There are no Natural resources, can you launch a rocket made entirely out of Biters?

Setup

The mod changes some default settings of biomass mod, these might not be applied correctly:

  • Adjust Biomass Amount factor to your liking, you may want to increase it for your sanity.

  • Actual biomass amount is calculated by (factor + evo factor * evolution^1.5) * Spawner Health

  • Biter Biomass Drop is recommended for some extra income, but is not required if you don't want to deal with potential ups drops from Shall Pickup tower

  • Make sure to select the Biomass World map preset

Features

  • Map preset

    • Lower Evolution factor for Destroying bases, as you will be doing that a lot
    • Disables Resource Generation
    • Lower Expansion Timer
  • Balance changes on Biomass mod

    • Moves technology requirements for some items so that they can be unlocked earlier
    • Collector, Growth vat and Alien science require electronic instead of advanced circuit
  • Cheap, weak earlygame Magazine type made from rocks, incase you are really desperate.

  • innefficient Burner Generator to power your outposts quickly

  • Unlocks some essential starting technologies

    • Biomass Seperation, Mutagen, Catalytic Processing
    • the first tiers of Bullet Damage, though they are hidden by rampant arsenal.
  • Starting Items

    • a Car, because walking from base to base is not part of the Challange
    • some Tier 2 Assemblers,
    • some Chemical plants,
    • some Power poles
    • a Stack of ammo to get you started
    • a Burner Generator
  • Logistics Artillery to help get stuff back to your base from far away

Mod List

  • Biomass
  • Rampant
  • Warheads
  • RampantArsenal
  • RPGsystem (optional)
  • Electric Furnaces (optional)
  • fireproof-bots (optional)
  • MaxRateCalculator (optional)
  • SchallPickupTower
  • True-Nukes
  • Squeak Through (optional)
  • Deadlocks Stacking Beltboxes and loaders (optional)
  • jetpack (optional)
  • UltimateBelts (optional)
  • Bulk Teleporters
  • Electric Trains Redux (optional)

Of course, you are free to add any mods you like on top

If you have any feedback or bug-reports please leave them in the Discussions
If you manage to launch a rocket i would love to see your base and or killcounts!