Electric trains, but UPS-friendly. Provides battery-powered locomotives, reusable battery packs and charging facilities. Balanced for vanilla gameplay by default, but trains can be as fast as you want.
Mods introducing new content into the game.
[solved] Fulgora required option
posted by
Schuby
14 days ago
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Ideas & suggestions |
1
last message by
catweax
14 days ago
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Optional resource consumption for recharging
posted by
Rayffer
3 months ago
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Ideas & suggestions |
2
last message by
Rayffer
3 months ago
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quality battery issue on train deconstruction
posted by
Rayffer
4 months ago
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General |
2
last message by
Rayffer
3 months ago
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Adding Integration to Modular Train
posted by
Thaui
5 months ago
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General |
4
last message by
catweax
5 months ago
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[resolved] Translations?
posted by
Slondo
6 months ago
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Ideas & suggestions |
4
last message by
Slondo
6 months ago
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[solved] Loco battery capacity
posted by
this_username_is_unavailable
6 months ago
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Ideas & suggestions |
11
last message by
catweax
6 months ago
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Refuelling interrupt rule
posted by
jadefalcon1
1 year, 4 months ago
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Bugs |
5
last message by
LCStark
6 months ago
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recycling
posted by
Zantigar
9 months ago
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Bugs |
3
last message by
catweax
9 months ago
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adjustable battery pack stats
posted by
Zantigar
11 months ago
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Ideas & suggestions |
3
last message by
catweax
10 months ago
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[solved] Batteries being swallowed and gone
posted by
VIKIO
1 year, 15 days ago
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General |
2
last message by
VIKIO
1 year, 14 days ago
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[solved] battery recycle error recipe?
posted by
sniperkamp
1 year, 1 month ago
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Bugs |
2
last message by
sniperkamp
1 year, 1 month ago
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[solved] Battery capacity issue
posted by
dgnuff
1 year, 3 months ago
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General |
4
last message by
dgnuff
1 year, 3 months ago
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Would love to see Mk1 and Mk2 electric locomotives
posted by
PuppyOfWar
1 year, 5 months ago
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General |
6
last message by
PuppyOfWar
1 year, 5 months ago
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[resolved] Game Crash when removing trains.
posted by
Danvm
1 year, 5 months ago
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Bugs |
3
last message by
Danvm
1 year, 5 months ago
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[resolved] 2.0?
posted by
TheAiCat
1 year, 6 months ago
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General |
9
last message by
TheAiCat
1 year, 6 months ago
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Battery decay mechanic? (Optional / Default?)
posted by
ray1claw
4 years ago
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Ideas & suggestions |
1
last message by
catweax
4 years ago
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[solved] Only one Battery load in Train
posted by
BishopKfz
4 years ago
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General |
2
last message by
BishopKfz
4 years ago
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[resolved] Some improvements
posted by
Dominiquini
4 years ago
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Ideas & suggestions |
2
last message by
Dominiquini
4 years ago
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[resolved] Fractional breaking force multiplier
posted by
kashmira-qeel
4 years ago
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Bugs |
1
last message by
catweax
4 years ago
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[solved] How much better performant is this verses this electric train mod?
posted by
The_Marisa
4 years ago
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General |
2
last message by
The_Marisa
4 years ago
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Variation in characteristics in railway mods with Krastorio 2
posted by
Keysivi
4 years ago
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General |
18
last message by
catweax
4 years ago
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[rejected] Support for other rail mods
posted by
Keysivi
4 years ago
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Ideas & suggestions |
2
last message by
Keysivi
4 years ago
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[resolved] Krastorio 2 vehicle equipment grid compatability
posted by
kvaj
4 years ago
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Ideas & suggestions |
5
last message by
kvaj
4 years ago
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[resolved] Translate into Ukrainian language
posted by
Met_en_Bouldry
4 years ago
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Ideas & suggestions |
3
last message by
catweax
4 years ago
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[resolved] higher tier locomotives & vehicle equp grid
posted by
RedDagger
4 years ago
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Ideas & suggestions |
8
last message by
catweax
4 years ago
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[resolved] Startup option to disable recycling?
posted by
kashmira-qeel
4 years ago
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Ideas & suggestions |
2
last message by
kashmira-qeel
4 years ago
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[resolved] game crash during loading
posted by
Jacob_SVK
4 years ago
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Bugs |
3
last message by
Jacob_SVK
4 years ago
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[resolved] Cant place battery pack charging stations in space.
posted by
WackyWormy
4 years ago
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Bugs |
2
last message by
WackyWormy
4 years ago
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