Electric trains, but UPS-friendly.
Provides battery-powered locomotives, reusable battery packs and charging facilities.
Balanced for vanilla gameplay by default, but trains can be as fast as you want.
It would be nice if you could set up a setting so that recharging a battery takes some kind of resource, let's say copper or iron, so as to introduce a consumption to it instead of just recharguing it, like pyanodons did for their nexelit batteries.
This mod’s batteries are supposed to be simple batteries. All the batteries I own don’t consume any physical resource, only electrical energy, and I would like to keep this mod’s batteries just as simple.
If pyanodons already provides what you want, why don’t use use that instead?