Auto-Switch Techs


Reorder the research queue when one science pack runs out

Utilities
5 months ago
2.0
3.29K

Add infinite research loop

posted by STSchiff 19 days ago
General
1
last message by STSchiff 19 days ago

pretty unexpected crash

posted by Factory077 2 months ago
Bugs
0
last message by Factory077 2 months ago

The mod doesn’t work as expected

posted by zinful 5 months ago
Bugs
4
last message by NOiZE 3 months ago

prevents cerys research

posted by naiad 4 months ago
Bugs
0
last message by naiad 4 months ago

non-recoverable error (V1.8.0)

posted by Conargle 5 months ago
Bugs
2
last message by StephenB 5 months ago

Custom priorities?

posted by mlemmm 5 months ago
Ideas & suggestions
1
last message by StephenB 5 months ago

Doesn't work for me anymore

posted by mlemmm 5 months ago
Bugs
4
last message by StephenB 5 months ago

Difficulties switching when low tech is missing

posted by mlemmm 5 months ago
General
3
last message by mlemmm 5 months ago

[Done] Count only labs which can use all of the packs for a tech

posted by Mouseas 9 months ago
Ideas & suggestions
6
last message by StephenB 5 months ago

[Fixed] non-recoverable error (V1.6.0)

posted by Chronosfear 5 months ago
General
1
last message by StephenB 5 months ago

[Fixed] Error when prioritizing late game science

posted by mlemmm 5 months ago
General
2
last message by mlemmm 5 months ago

Is there a way to prioritize spoilable science and late-game science together?

posted by Matrix_V 10 months ago
General
2
last message by StephenB 9 months ago

[Done] Move item to back of queue

posted by PlayingWithFire 11 months ago
Ideas & suggestions
1
last message by StephenB 11 months ago

Awsome mod!

posted by thoraz 11 months ago
General
0
last message by thoraz 11 months ago

[Fixed] Crash on placing a lab inside blueprint sandbox

posted by JGAO 11 months ago
General
2
last message by JGAO 11 months ago

case of missing several science types

posted by flart 1 year, 1 day ago
Bugs
1
last message by StephenB 11 months ago

[Fixed] Lag spike

posted by Speadge 1 year, 6 days ago
General
3
last message by Speadge 1 year, 6 days ago

[Done] No Work with Biolabs

posted by Minot 1 year, 8 days ago
General
2
last message by Minot 1 year, 7 days ago

[Done] Make space-age optional

posted by CaitSith2 1 year, 15 days ago
Ideas & suggestions
4
last message by Minot 1 year, 14 days ago

Thank you!

posted by Falafelrollo 1 year, 16 days ago
General
2
last message by StephenB 1 year, 14 days ago

[Done] Prioritize later sciences

posted by Nauviax 1 year, 16 days ago
Ideas & suggestions
1
last message by StephenB 1 year, 14 days ago