There's a button in the shortcuts section next to the quickbars that turns the mod on or off, so I think you just need to press that. In the last update I added that button and removed the "disable tech until X" setting because somebody asked for that. In retrospect I should have made the mod turn that button on automatically if you update to new version..
Could you maybe add a / command that runs the mod? Like, to test and debug if the mod isn't running, that outputs what happened?
Good idea, will maybe add that for testing.