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Reorder the research queue when one science pack runs out

Utilities
a month ago
2.0
1.80K

b case of missing several science types

3 months ago
(updated 3 months ago)

Hello, I think mod works less stable in this scenario:

let say labs able to research 1000/min, and production are: gleba - 500/min, purple - 500/min, every other - 1000/min, so purple is also always missing.

then, because of the lack of purple science, the mod struggles with switching back to gleba-included research once gleba science becomes available.

3 months ago

Might help to change the setting for "minimum labs for science available", reduce it from 0.5 to 0.1.

If I'm understanding right I think the problem is basically that the mod has a very binary view of your science stock, either you have enough of a science or you don't. I could try to update it so it uses a threshold of 0.5 and then falls back to a lower threshold of 0.1 if you don't have enough for anything by the first threshold.

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