Auto-Switch Techs


Reorder the research queue when one science pack runs out

Utilities
a month ago
2.0
2.86K

Difficulties switching when low tech is missing

posted by mlemmm a month ago
General
3
last message by mlemmm a month ago

[Fixed] non-recoverable error (V1.6.0)

posted by Chronosfear a month ago
General
1
last message by StephenB a month ago

[Fixed] Error when prioritizing late game science

posted by mlemmm a month ago
General
2
last message by mlemmm a month ago

Is there a way to prioritize spoilable science and late-game science together?

posted by Matrix_V 6 months ago
General
2
last message by StephenB 5 months ago

Awsome mod!

posted by thoraz 7 months ago
General
0
last message by thoraz 7 months ago

[Fixed] Crash on placing a lab inside blueprint sandbox

posted by JGAO 7 months ago
General
2
last message by JGAO 7 months ago

[Fixed] Lag spike

posted by Speadge 8 months ago
General
3
last message by Speadge 8 months ago

[Done] No Work with Biolabs

posted by Minot 8 months ago
General
2
last message by Minot 8 months ago

Thank you!

posted by Falafelrollo 8 months ago
General
2
last message by StephenB 8 months ago