This mod doesn't do anything by itself. You need to install ruin-set mods or no ruin will be spawned. It then can spawn randomly choosen ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. (Now co-authored with roland77)
Mods introducing new content into the game.
Before you report bugs, improvements or feature-wishes then please read the FAQ section first. There are instructions on how you properly report bugs which will improve the likelihood that your reported bug gets fixed quicker.
Experimental 2.1 release removed
posted by
roland77
a month ago
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Announcements |
0
last message by
roland77
a month ago
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[FIXED] spawning.lua:214: attempt to compare number with table
posted by
F3zy
3 months ago
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Bugs |
4
last message by
roland77
3 months ago
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[FIXED] spawning.lua:381: attempt to index global 'ruin' (a nil value)
posted by
ShbVal
3 months ago
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Bugs |
3
last message by
roland77
3 months ago
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[FIXED] spawning.lua:74: syntax error near '+'
posted by
F3zy
3 months ago
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Bugs |
3
last message by
roland77
3 months ago
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[INFO-REQUESTED] cant get ruins to spawn
posted by
JaydenFezGaming
3 months ago
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Bugs |
2
last message by
roland77
3 months ago
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[INFO-REQUESTED] Spam
posted by
Ad_Astra
6 months ago
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Bugs |
1
last message by
roland77
3 months ago
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[CONSIDERATION] Got a ruin with water spawn on Vulcanus
posted by
gergelypolonkai
1 year, 7 months ago
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Ideas & suggestions |
19
last message by
roland77
8 months ago
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Incompatible API changes with 1.5.x
posted by
roland77
8 months ago
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Announcements |
0
last message by
roland77
8 months ago
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[INVALID] lua/events.lua:9: attempt to index field '?' (a nil value)
posted by
roland77
8 months ago
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Bugs |
1
last message by
roland77
8 months ago
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[FIXED] Failed to load mods: ruins-claim-tool.png not found
posted by
agentid36
8 months ago
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Bugs |
12
last message by
roland77
8 months ago
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[FIXED] Unknown key: "mod-setting-name.ruins-spawn-tick-distance"
posted by
techwolf359
8 months ago
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Bugs |
5
last message by
roland77
8 months ago
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[ABANDONED] control.lua:280: attempt to index field (a nil value)
posted by
reeverdark
11 months ago
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Bugs |
8
last message by
roland77
8 months ago
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Question regarding planet mods
posted by
Kryzeth
8 months ago
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Ideas & suggestions |
3
last message by
roland77
8 months ago
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[FIXED] surfaces.lua:57: name='Vault' is already added to storage.excluded table
posted by
toynbeeidea
9 months ago
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Bugs |
2
last message by
roland77
9 months ago
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[FIXED] spawning.lua:392: Array 'ruins' is empty
posted by
gz-mods
9 months ago
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Bugs |
3
last message by
roland77
9 months ago
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Use more than one ruin-set in spawning process
posted by
roland77
9 months ago
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Ideas & suggestions |
0
last message by
roland77
9 months ago
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Player and Deconstruction planner cannot mark ruins for removal
posted by
ExileFox
9 months ago
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Bugs |
5
last message by
roland77
9 months ago
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[FIXED] 1.4.10 is incomapible with SE mod
posted by
OdessaKwinn
9 months ago
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Bugs |
3
last message by
roland77
9 months ago
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Let inoperable turrets be mined
posted by
ExileFox
9 months ago
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Ideas & suggestions |
1
last message by
roland77
9 months ago
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[SOLVED] option to "disable turret spawning" or turn them neutral/friendly when ammo runs out
posted by
ExileFox
10 months ago
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Ideas & suggestions |
7
last message by
roland77
9 months ago
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[DUPLICATE] control.lua:280: attempt to index field '?' (a nil value)
posted by
FRESKYthefresh
11 months ago
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Bugs |
7
last message by
roland77
11 months ago
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[WONT-FIX] Non recoverable error
posted by
lowres01
1 year, 1 day ago
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Bugs |
8
last message by
roland77
a year ago
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Breaking changes in upcoming 1.4.x releases
posted by
roland77
1 year, 2 days ago
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Announcements |
0
last message by
roland77
1 year, 2 days ago
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[FIXED] spawning.lua:408: size='small' is not found in spawn_chances table
posted by
Moonwolfhunter
1 year, 1 month ago
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Bugs |
12
last message by
roland77
1 year, 1 month ago
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[FIXED] attempt to index field 'spawn_chanes' (a nil value)
posted by
lowres01
1 year, 1 month ago
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Bugs |
6
last message by
roland77
1 year, 1 month ago
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[INVALID] Raised an unrecoverable error
posted by
LeoPok
1 year, 1 month ago
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Bugs |
2
last message by
roland77
1 year, 1 month ago
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[FIXED] ruinset_name='base' is not registered with this mod.
posted by
sidfu1
1 year, 1 month ago
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Bugs |
8
last message by
roland77
1 year, 1 month ago
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[FIXED] on_tick: LuaEntity API call when LuaEntity was invalid.
posted by
XenonDerMico
1 year, 1 month ago
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Bugs |
7
last message by
roland77
1 year, 1 month ago
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[FIXED] Raised an unrecoverable error
posted by
bigyu
1 year, 1 month ago
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Bugs |
38
last message by
roland77
1 year, 1 month ago
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[FIXED] util.safe_insert_fluid() invalid and crashing logic
posted by
Silly_Warlock
1 year, 1 month ago
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Bugs |
4
last message by
roland77
1 year, 1 month ago
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[FIXED] Kaboom while exploring the map
posted by
ByloPL
1 year, 1 month ago
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Bugs |
16
last message by
roland77
1 year, 1 month ago
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[FIXED] Ruins can have no entities but you are blocking them
posted by
Silly_Warlock
1 year, 1 month ago
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Bugs |
1
last message by
roland77
1 year, 1 month ago
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[FIXED] Bugs in ruin size randomization and clear_area() debug
posted by
Silly_Warlock
1 year, 1 month ago
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Bugs |
6
last message by
roland77
1 year, 1 month ago
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Detailed Changes Info
posted by
Sacredanarchy
1 year, 1 month ago
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General |
29
last message by
Keysivi
1 year, 1 month ago
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[DONE] Space age compat
posted by
HarroldSaxon
1 year, 6 months ago
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Ideas & suggestions |
11
last message by
roland77
1 year, 1 month ago
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error
posted by
firemonster2112
1 year, 8 months ago
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General |
2
last message by
roland77
1 year, 1 month ago
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The Other Ruins Mod
posted by
MerryMalfunctioning
1 year, 2 months ago
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General |
2
last message by
roland77
1 year, 1 month ago
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Error:on_tick (ID 0)
posted by
Hoochie
1 year, 6 months ago
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Bugs |
11
last message by
Keysivi
1 year, 6 months ago
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I may update fortress ruins
posted by
Sacredanarchy
1 year, 8 months ago
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General |
1
last message by
zyeborg
1 year, 8 months ago
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Map creation failed
posted by
Fallenangel019
1 year, 8 months ago
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Bugs |
1
last message by
Keysivi
1 year, 8 months ago
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