Abandoned Ruins - Updated (core)

by Keysivi

This mod doesn't do anything by itself. You need to install ruin-set mods or no ruin will be spawned. It then can spawn randomly choosen ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. (Now co-authored with roland77)

Content
5 days ago
2.0
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a Breaking changes in upcoming 1.4.x releases

8 days ago

The new release 1.4.0 will have some breaking changes as some ruin-set authors are using exclude_surface in an improper way.

Here is the upcoming record in changelog.txt file:

Version: 1.4.0
Date: 2025-08-24
  Cleanup:
    - removed deprecated remote-call function "add_ruin_set". Please use "add_ruin_sets" with
      your whole ruin-set instead
  Breaking changes:
    - remote-call function "exclude_surface" was misused for excluding whole planets from spawning
      ruins of a certain set. This is not how it works. "exclude_surface" is for internal surfaces
      which mods such as "control-room" or `NiceFill` use to work.
    - so if you wish to exclude your ruin-set from a planet, use the remote-call function
      "no_spawning_on" instead. Or if you wish only a few ruins should not spawn on a certain planet
      add ed the `no_spawning` key to your ruin.
    - The mod `AbandonedRuins-base` provides all needed documentation
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