Abandoned Ruins - Updated (core)

by Keysivi

This mod doesn't do anything by itself. You need to install ruin-set mods or no ruin will be spawned. It then can spawn randomly choosen ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. (Now co-authored with roland77)

Content
5 days ago
2.0
4.50K

b [INVALID] Raised an unrecoverable error

a month ago

The Abandoned Ruins - Updated mod (1.3.8) caused an unavoidable error.
Error while running event AbandonedRuins_updated_fork:on_tick (ID O)
_AbandonedRuins_updated_fork__/control.lua:136: attempt to index field '?' (a nil value)
stack traceback:
AbandonedRuins_updated_fork__/control.lua:136: in function
_AbandonedRuins_updated_fork__/control.lua:113>

a month ago

Line 136 in latest version says:
for _, ruin in pairs(ruins) do
Which I guess isn't the same line as in your outdated version. There is 1.3.11 already out.

29 days ago

1.3.13 is out and has some major fixes. If you stumble upon a crash after updating, please report it here.

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