Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. MIGRATION: This mod has changed significantly in the update from 2.0 to 2.1. Old saves will need cleanup unless you use maraxsis version 1.33.0!
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Adds massive cargo ships to the game, that function similarly to trains. Also adds tanker ships, train bridges. NOTE: In 2.1, You Must Install Oil Rigs Separately!
This mod adds Corrundum, a planet centered around the chemistry of Sulfur.
This is a version of Martincitopants' Space Modpack updated to be (hopefully) the same as the most recent video. Let me know if I missed any. :) IMPORTANT note: Install INGAME via the mod manager
This mod add a countdown to nauvis imploding, destroying Nauvis and altering the game loop. It also includes a new planet similar to a Nauvis Hellworld to acquire Nauvis resources later.
Grenade launcher with various ammunition types and available as hand weapon, turret, spidertron, tank and armor equipment. Some of all ammunition: Frag, Armor-piercing, Cluster, Acidic, Plasma, Thermobaric, Incendiary, High-Explosive, Plutonium etc.
Requires Nindy's Core mod. It's Minesweeper :)
Never remove anything. What could go wrong.
Extends the Factorio map editor with new features, testing tools, and quality of life changes. Also adds a separate editor lab that can be used to design blueprints separately from your main factory. Inspired by Creative Mode.
Adjustable starting inventory. Options on types and amount of weapons, ammo, armour, vehicles, bots, mining drills, furnaces, assembling machines, oil refineries, nuclear reactors, and many more. Designed for accelerated start: from skipping manual production, burner age, up to giving the most advanced items. Support items of Schall mod series. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
This simple, minimalistic quick start mod enhances your Factorio experience by allowing you to choose from one of nine startup kits: Empty, Default, Default-militant, Tiny, Small, Medium, Big, Huge, or CUSTOM. You can select your preferred kit in the mod configuration settings. Additionally, you have the option to place items from the kit on one of your four quickbars or conduct some or all research in advance. The mod is multiplayer ready and supports quality items if that option is selected.
Regular PHI-CL VP or SAP server hosted on APERX Vanilla Plus, VP (Space Age, Production Focus. No Quality, No Planet) Space Age Plus, SAP (Enhanced)
Aumenta o tamanho do inventário do jogador +200 Increases player's inventory size +200
Adds a range of different power producing options
Atomic Overhaul is a mod for Factorio adding new nuclear fuels, recipes and technologies to the game. Developed by Xman1109 and fainda.
This mod adds a configurable 4x4 accumulator 24x more potent the normal one (and 6 times more space efficient)
Adds concentrated solar energy based around heliostat mirrors, which can point at solar power towers to generate heat for heliothermal energy production, or solar lens towers to generate giant lasers.
Adds a new planet, tenebris, a dark planet enshrouded in a thick acidic atmosphere.