Change mining speed & area size for all mining drills, pumping speed for all pumpjacks, each by their own factor. Energy use and pollution rate automatically scale with speed to preserve game balance. Module slot amount can be increased as well. Should work with all mods, allows flexible exclusion based on entity ID.
Adds the Ore Unlimited item which allows you to change the ore fields to unlimted, or back to normal with a random amount between 10000 and 35000 by holding SHIFT instead. IMPORTANT! Be sure to restore the ore fields to normal first if you want to remove this mod!
Super-lightweight access to hidden creative items in freeplay. Adds an infinity chest to the player's starting items and/or adds a free option to craft them.
Start with a special starter armor, which offers no protection, but includes exosceletons, robo ports, a fusion reactor and batteries. You also get 100 special (fast) starter construction bots and a few other basic starter items.
Makes radars transmit and receive signals across the same surface.
Add protoss as new enemy force. (HD graphic addon available, please search "ERM - Protoss HD")
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Add Red Army as new enemy force. Units are painted and dressed in red.
"They mostly come at night. Mostly." -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night.
Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings
Over 200 fully compatible and balanced mods in one regularly updated modpack! Space Exploration, Cargo Ships, Rampant, Cats and so much more - just click yourself through the dependencies; For a better overview divided into gameplay, combat, transport and quality of life improvements. Tested in multiplayer as well!
Balances all mod settings of the HEAVILY MODDED Modpack or its parts by changing the default value. Set all settings with "hmm-s-hide" automatically. ;)
An "all you need" mod pack! This mod pack is well balanced. It is based on Bob and Angel mods, together with further interesting game changing mods and a well thought collection of quality of life mods.
The official modpack for the Exotic-Industries mod series. Only contains the recommended mods as dependencies. Add Quality of Life mods as you see fit.
Several very useful mods for increase game experience
Adds a more balanced counterpart to other, popular waterfill mods. Keeps buildings, spidertrons, cliffs, and other entities safe from being destroyed by waterfill, while still letting you use offshore pumps wherever you like. Highly configurable, and fully compatible with several popular mods including Space Exploration and Cargo Ships. Walkable to prevent you from making impenetrable defenses.
A combinator that can let you react to upcoming CMEs with circuitry. Outputs the time and power of the next CME on a surface.
Adds a brighter lamp.
Generates a zoomable render of the whole map.
Storage module for 5Dim's mod If you hate limitated capacity of storage tanks, this mod extends its by new tiers. This mod include: - 10 tiers of storage tank - 10 tiers of storage tank with all corner connections