ERM - Protoss Units

by heyqule

Add protoss to enemy units

24 days ago
1.1
918
Owner:
heyqule
Source:
https://github.com/heyqule/erm_toss
Homepage:
N/A
License:
Various, see below description
Created:
2 months ago
Latest Version:
1.10.0 (24 days ago)
Factorio version:
1.1
Downloaded:
918 times

ERM_Protoss

Add Protoss to factorio as biters.

This mod is created as an educational demo for Enemy Race Manager

Discord: https://discord.gg/BwWXygyEyQ

Licenses

Lua code files are licensed under MIT.

However, Starcraft graphic and sound assets are properties of Blizzard Entertainment Inc. They are used for educational purposes. The original game is now free to play.

Requirement

  • Enemy Race Manager >= 1.7
  • Factorio Standard Library >= 1.4.6
  • Factorio Base >= 1.1

Features

All unit has same base health point as original SC, Some units have unique health multiplier to balance bullet damage.

Weak to acid / poison (-5 resist)

Tier 1 Units

Zealot
- Health 160 - 4160  (level 1 - 20)
- Melee damage 10 - 60 (level 1 - 20)
Dragoon
- Health 180 - 4680
- Electric damage 15 - 75

Tier 2 Units

Scout
- Health 250 - 4156
- Range damage 10 - 75
Corsair
- Health 180 - 3555
- Range damage 10 - 40   
- slow on hit
Probe
- Health 40 - 2540
- Kill itself to spawn Cannon / Pylon

Tier 3 Units

Carrier AOE 2
- Health 450 - 6075
- Damage 25 - 90
Arbiter AOE 4
- Health 350 - 4725
- AOE range damage 10 - 40
Templar AOE 5
- Health 80 - 2080
- AOE range damage 15 - 90
Dark Templar AOE 2
- Health 120 - 3120
- AOE melee damage 50 - 120
Archon AOE 3
- Health 360 - 9360
- AOE meele damage 50 - 175

Physical resistance: 95
Weak elemental resistance: 85
Elemental resistance: 90