Adds an alert scanner reading missing materials for ghosts in it's logistic network.
Blueprints, deconstruction planners and upgrade planners respond instantly. Since no costs are used for installation, it can be used as a cheat mod.
√ hand craft one immediately, a lots split to 1:2:4:8:16 has electric pole on map has forest runs around your home has faster robot and faster character × has satellite after a long time has belt immunity has loader no empty barrel no decorative tile faster and strong enemies faster and larger storage inserter auto litter burner fuel auto litter firearm magazine auto rechart radar larger storage steel chest view all technology × has linked belt
Mod pack based on Industrial Revolution 3 with the addition of several additional mods.
This adds circuit signals to the game that when blueprinted, provides an interface to quickly apply changes to all circuit conditions. Additionally, it will update named entities, such as train station names.
Adds very large pipes with enormous throughput capabilities.
In this Factorio prequel, you're an android terraforming planets and seeding them with life. Replaces all recipes and technology. No life means no coal, oil, wood, biters, or free oxygen, requiring varied renewable energy sources. For reliability, you'll focus on abundant elements from the air, sea, or common minerals such as iron ore, bauxite, sandstone, and calcite. Advanced technology enables asteroid mining of rarer elements.
Over 50 fully compatible and balanced transport mods in one regularly updated modpack! Cargo Ships, AAI-Vehicles, Deadlock-Stacking, LTN and so much more - just click yourself through the dependencies; For a better overview divided into logistics, trains, vehicles and water. Set all settings automatically with "hmm-s-hide" ;)
Last Update Version: 0.10.0 Date: 28. 5. 2023 Features: - Added 'Allow Mining Drill Editing' (default: Off) - Added 'Mining Drill Speed Multiplier' (default: 1) - Added 'Mining Drill Area Multiplier' (default: 1) Fixed: - Fixed Extended Vanilla mods breaking on startup (Thanks foxwhite25!) - Fixed Basic, advanced and core liquefaction recipes not working with SGR settings
Atomic Overhaul is a mod for Factorio adding new nuclear fuels, recipes and technologies to the game. Developed by Xman1109 and fainda.
Adds mechanics to make vehicles behave as planes. [Takeoff/Landing, Runway Requirement]
An overhaul mod focusing on end-game technologies and moderately increased complexity.
Adds a Warhammer 40K Baneblade Tank. Comes with custom mechanic of shootable fixed front gun and immunity to acid patches slowdown.
A heavy metal-plated boat armed with a long range mortar and cannon. Can use mortar and tank ammo.
Adds a Northrop B-2 Spirit Bomber. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage. This plane is a BOMBER. Use it only against ground targets as it deals NO anti air damage.
Adds some useful mining tools and entities.
Adds 4 aircraft, each with their benefits and drawbacks, to allow for more biter-killing fun!
Add a combinator with friendly GUI to manage LTN Control Signals for each LTN Train Stop
A range of equipment for use in vehicles of Bob's Mods.
Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)