Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Changes the Stack Size of Space Science Packs from 1k to 200 and its still 1k inside the Rocket.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new and powerful artillery to the game. Its based on the german railway gun Gustav/Dora.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds full Electronic Locomotives support for the modification Battle Locomotives.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds full Electronic Locomotives support for the modification FactorioExtended Plus-Transport.
Mods introducing new content into the game.
Adds full Electronic Locomotives support for the modification Angel's Addons - Mass Transit.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a System that allows you to couple and decouple trains via the Circuit Network!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This Modification adds new Blueprints/Blueprint Books, to help you with managing your Blueprints.
Mods introducing new content into the game.
This modification for Factorio, adds a transmitter and a reciever entity. That can be configurated into networks, to send signals from the senders to the reciever.
Mods introducing new content into the game.
Mods introducing new content into the game.