this modification adds two new entities to the game. First the
Wireless Sender, that sends all signals from the connected wires to the reciever in his network. Second the
Wireless Reciever that is like I said before, recieving all signals from the sender on the network. If signals are send multiple times the count gets added up.
Networks can be created or deleted via a GUI. You can open the GUI when you click on the button in the top left corner. (Circuit Network Tech Icon)
You can change the update ratio in settings! Minimum 1 tick, maximum 300 ticks. 1 sec = 60 ticks.
If you copy/paste the entity settings you can copy/paste the network which is used.
- Fancy graphics
- Thanks to Optera for the help with the graphics!