Wireless Circuit Network


This modification for Factorio, adds a sender and a reciever entity. That can be configurated into networks, to send signals from the senders to the reciever.

11 days ago
0.16 - 0.18
3367
Owner:
LuziferSenpai
Source:
LuziferSenpai/Wireless-Circuit-Network
Homepage:
N/A
License:
License - LuziferSenpai
Created:
2 years ago
Latest Version:
0.3.4 (11 days ago)
Factorio version:
0.16 - 0.18
Downloaded:
3367 times

Hey Guys,

this modification adds two new entities to the game. First the Wireless Sender, that sends all signals from the connected wires to the reciever in his network. Second the Wireless Reciever that is like I said before, recieving all signals from the sender on the network. If signals are send multiple times the count gets added up.

I have a Discord for discussion, etc.
If you want you can support me on Patreon.

Networks can be created or deleted via a GUI. You can open the GUI when you click on the button in the top left corner. (Circuit Network Tech Icon)

You can change the update ratio in settings! Minimum 1 tick, maximum 300 ticks. 1 sec = 60 ticks.

If you copy/paste the entity settings you can copy/paste the network which is used.

Planned Changes

  • Fancy graphics

Credits:

  • Thanks to Optera for the help with the graphics!