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Optionally invert steering while driving backwards (separately for tanks and cars), and holding S after braking to a stop continues into reverse.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
An ME storage network inspired by Applied Energistics 2: cables, a controller, drives with storage cells that keep their contents, a terminal, interfaces, import, export and storage buses, autocrafting with encoded patterns and crafting CPUs, level maintainers, and fluids. Works on its own with vanilla recipes; Gregtorio Continued puts it on its GregTech tiers. Source and issues: https://github.com/Rykon00/me-network
Mods introducing new content into the game.
Localizations for Warptorio 3, Warp Drive Machine, Mining Space Industries II, Deep Core Operations and relative mods (Rocket Silo Construction, Warptorio 3 Expansion, Frost Biters, Explosive Biters, Armoured Biters, Big Monsters etc...). Locales included: Chinese Simplified, Czech, English (as template), Japanese (partial), Polish, Russian, Ukrainian. Contribute on Crowdin (link in mod info page).
Translations for other mods.
Mods introducing new content into the game.
Several balanced and vanilla friendly recipes using fusion plasma, inspired by current real life usage of plasma in industrial settings.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
You are in relative control of a spacecraft equipped with a warp drive that distorts the shape of the space-time continuum and may travel at speeds greater than that of light by many orders of magnitude. Jump from planet to planet and extract most resources you can to rebuild you ship. Each planet is unique with its own challenges, and you can stay limited time on it, until spaceship warps toward another world.
Large total conversion mods.
Adds 20 PVP/PVE scenarios. Includes tons of admin options, diplomacy, team management, survival waves, a market system, and some solo compatible modes.
Scenarios, maps, and puzzles.
Inspired by the classic Minecraft mod NuclearCraft: process uranium and thorium through a long chain of fission fuels, isotopes and reprocessing, all the way to californium and radioisotope thermoelectric generators.
Mods introducing new content into the game.
Adds custom high-power RITEGs: Xeronium RITEG (4x4, +660% power) and optional Funny Uranium RITEG (3x3, +220% power).
Mods introducing new content into the game.
Dynamic AI players controlled by the Factorio AI Coworker CLI over RCON.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quantum Logistics stores items and fluids on QL disks instead of ordinary chests. Build independent QL networks on the same planet, connect them between planets with Space Age, and automate production with the QL Autocrafter.
Mods introducing new content into the game.
Sort your space platforms into named, colour-coded folders right inside the remote view (M). Subfolders, favorites, recently visited, build progress with time estimate, schedule warnings, search, filters and auto-grouping. Based on AkitaAttribute/SpacePlatformOrgUI (MIT).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mysterious planet, void of mineable resources. Combine botany and the arcane to produce materials that are strangely familiar. Craft powerful machines and discover biolabs with a never ending thirst.
Mods introducing new content into the game.
An in-game story quest book that guides you from the crash landing to the edge of the solar system. Supports vanilla and Space Age; quests for missing content are skipped automatically.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tweak addon for Exteros' QoL System: fuel stats (fuel value, acceleration, top speed), recycler return rate for quality upcycling, and roboport charging tweaks (quality-scaled charging stations, adjustable charging speed). Replaces Adjustable Fuel Stats and Adjustable Recycler. Nothing changes until you enable a feature's switch.
Small changes concerning balance, gameplay, or graphics.
Cheat addon for Exteros' QoL System: reach distance, crafting and mining speed, inventory slots, stack size, productivity on every recipe, and roboport logistic, construction and radar range. Nothing changes until you enable Cheat Mode.
Small changes concerning balance, gameplay, or graphics.
Modular QoL bundle for Factorio 2.0 and 2.1, every feature switches on separately: Rate Calculator, Even Distribution, Force Insert, Belt Brush, Belt Reverser, Belt Visualizer, Bottleneck, Squeak Through, Auto Deconstruct, Inventory Repair, Copy Chest, Chest Limit, Time Controls, Auto Inventory Sort, Held Item Count, Player Searchlight, Wire Shortcuts, Planner Zapper, Planner Menu, Tape Measure, Ghost Builder, Quality Scroll, Renamer, Player Colors and Auto Alt Mode, all in one Settings Hub.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.