Provides alternative methods of Plastic and Battery production based on methane instead of oil. Methane can be created from water and carbon dioxide.
Mods introducing new content into the game.
The planet you landed on is a desert planet without grass. Grass sprites are replaced by sand and dirt sprites.
Small changes concerning balance, gameplay, or graphics.
A solar thermal plant that produces heat when the sun is shining. Uses CyberWizard2261's Thermal Solar Power code and TheSAguy's Bio Industries graphics.
Adds a burner powered long handed inserter. Unlocked with logistics technology.
Mods introducing new content into the game.
The storage size (i.e. number of stacks) of any container can be configured.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Large total conversion mods.
This mod replace the beacon in the ingredients of the conduit reseached on Maraxsis with a bioliminescent beacon from Tenebris and adds the corresponding technology as a dependency.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Reupload of darkfrei's BurnerOffshorePump mod, compatible with Factorio version 1.1 Original mod: [Burner Offshore Pump](https://mods.factorio.com/mod/BurnerOffshorePump)
Mods introducing new content into the game.
Fork of Primitive Foundry from Pyro93735. Adds a primitive foundry without productivity bonus that only requires logistics science to research. Intended for inclusion with challenge mod packs such as starting on Vulcanus with Any Planet Start or Planet Picker.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Navigators reduce the risk of high-speed space travel by avoiding dangerous asteroids.
Mods introducing new content into the game.
Rearranges some connections between the planets of the Starmap: Nexuz.
Small changes concerning balance, gameplay, or graphics.
Modpack, that rearranges some technologies to provide a smoother start if you choose Vulcanus as start planet. Designed for multiplayer, where other players start on different planets.
Collections of mods with tweaks to make them work together.
Use steam and burnable oil products instead of electricity to power your factory.
Mods introducing new content into the game.