A lightly armored transport and support vehicle. Used as a base for mounting a variety of turrets. With AAI - will rearm and refuel nearby AAI units
Mods introducing new content into the game.
An advanced laser tank relying on it's grid and varied combinable energy cells to overcome difficulties. Adds ammunition with unique sounds and visual special effects that is compatible with X.O.: Factory Guard ammo
Mods introducing new content into the game.
A tough armored transport vehicle. Is used as a base for other vehicles. With AAI - will rearm and refuel nearby AAI units.
Mods introducing new content into the game.
A self propelled rocket artillery built to bring a moderate size hell on it's relatively static target from afar. Configure it via AAI or expect devastating friendly fire
Mods introducing new content into the game.
A multipurpose aerial transport. In other words: a flying truck. With AAI, will refuel/rearm nearby AAI units. Comes in 4 versions: Hauler, Bomber, Special Operations and Gunship
Mods introducing new content into the game.
An early-available self propelled artillery. Uses vanilla artillery shell + tank ammunition category and comes with a modified, lighter artillery shell. Configure it via AAI or expect devastating friendly fire
Mods introducing new content into the game.
An early self propelled artillery ment to destroy slow or static targets. Configure it via AAI or expect friendly fire
Mods introducing new content into the game.
A light armored combat vehicle armed with two turret mounted machine guns. Produces a high volume of unprecise fire
Mods introducing new content into the game.
A medium combat tank, in the classical sense of it. Supposed to fit the other Xenos Oppression véhicules and infantry
Mods introducing new content into the game.
A lightly armored combat vehicle armed with a single turret mounted automatic cannon. Comes with HE and stunning HE ammo
Mods introducing new content into the game.
A medium combat tank armed with a dual turret-mounted heavy automatic cannons. Supposed to fit the other Xenos Oppression vehicules and infantry
Mods introducing new content into the game.
Laser armed combat robots ment to be used with AAI as a late game sort of infantry. Shares the same ammo category as the X.O.:Advanced Laser Tank
Mods introducing new content into the game.
Actively defend your factory with controllable and upgradable (vehicle based) robots armed with a variety of firearms. Research and combine different parts to adapt your production. Ment to be used under AAI. Now with shotguns - 1.2.0+ 积极用可控和可升级(基于车辆的)机器人配备各种火器来保卫你的工厂。研究并组合不同的零件以适应你的生产。旨在在AAI的控制下使用
Mods introducing new content into the game.
Adds a simple fish production cycle to fit various doubious uses. May help to mass-produce fish-brained-units
Mods introducing new content into the game.
Command and Recon Update 1.2 Vehicle (not only) equipment Should help vehicle specialization, Command and Reconaissance
Mods introducing new content into the game.
One Mod to find them, One Mod to bring them all and in the mod manager bind them.
Collections of mods with tweaks to make them work together.
This is an edit of @Illiander's version, based on code by @Klonan, made to accompany a little better the glorious AAI vehicles.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.