MFerrari

Mods by MFerrari

Big-Monsters

Be prepared for the big monsters from this planet!
2 months ago
0.16 - 0.17
6288

Cold Biters

This mod adds a nest of Cold Aliens and Worms! These aliens will cause cold damage, and may launch a cold cloud over your factory. Autoplace configured for cold areas found in alien-biomes mod. Defeated aliens drops artifacts that can be used to build weapons with cold damage and armors with cold resistance
3 days ago
0.17
758

Electric Weapons

This mod adds powerfull Electric Weapons and ammo to the game
4 days ago
0.16 - 0.17
4848

Explosive Biters

This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.
17 days ago
0.16 - 0.17
3154

Jail Break

Two game modes: PVP: Two teams fight a battle for their science robots. A mix o Wave defense and PVP scenarios, plus robots and jails. PVE: Defend your robots, and try to survive with your friends
8 days ago
0.16 - 0.17
2142

Mining Space Industries

This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you where hired for?
5 days ago
0.15 - 0.17
16225

Napalm Artillery

This mod adds Napalm Artillery shells
2 months ago
0.16 - 0.17
12150

RPG System

This mod adds an RPG system to the game (XP and level-up)
10 days ago
0.16 - 0.17
30436

Rocket-Silo Construction

To build a Rocket Silo, you will have to work on 6 building stages. After you research the Rocket Silo techonology, you will be able to craft the Silo Excavation site. Place it where you want to start the excavation process.
a day ago
0.17
4331

Science droids

Your Science Droids where lost on the crash. But you still may find them somewhere around. If you find one, fix it with proper materials, and bring it to your base, so it will work producing science kits. Just build a Working Station and suply then with spare parts (or "food", as they call it), and they will work happilly.
6 days ago
0.17
2725