What do you get when you attach 2 flamethrowers to a train wagon? A flamethrower wagon of course!
Mods introducing new content into the game.
Adds a large buried storage tank with a capacity of 250k (configurable). Since they are mostly underground you can easily walk / drive over them. Additionally you can select if you want the more vanilla looking opaque top with fill indicator, completely closed top or a transparent one with custom internal fluid animation by changing a startup setting.
Mods introducing new content into the game.
Automatically refuel stranded trains with construction robots.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Provides a special deconstruction planner (ALT + F) that can mark entire rail segments for deconstruction at once. You can also just press the same hotkey while hovering a rail or signal to mark/unmark it for deconstruction. Known limitation: deconstruction/deletion of ghost rails is not possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds additional information to newly created blueprints. Most notably a list of all active mods as well as their respective versions and startup settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Janky-style implementation of Space-Age Fusion Power. WORK IN PROGRESS! ONLY HAS BUILDINGS! NOT FUNCTIONAL YET!
Mods introducing new content into the game.
Detect when a spidertron is stuck orbiting around a waypoint and set it free again.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Ever wanted to have some high-tech armor? Should be compatible with all sorts of mods but nothing is guaranteed! Has potential to break other mods that introduce new science packs!
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.