A BerbCorp ecosystem dependency wrapper that recommends Warehousing by Anoyomouse & dgw without adding code or gameplay changes of its own.
Collections of mods with tweaks to make them work together.
Prevents pipes, pipes to ground, pumps, and storage tanks from freezing on Aquilo by removing their heating requirement.
Small changes concerning balance, gameplay, or graphics.
Halves the Space Age Overgrowth jellynut soil recipe ingredient costs while keeping the recipe, unlock, and result unchanged.
Small changes concerning balance, gameplay, or graphics.
Halves the Space Age Foundation recipe ingredient costs while keeping the recipe, unlock, and result unchanged.
Small changes concerning balance, gameplay, or graphics.
Removes biter eggs from the Overgrowth Jellynut soil and Overgrowth Yumako soil recipes while leaving the rest of each recipe untouched.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes fluid barrels hold a configurable amount of fluid, defaulting to 10,000.
Small changes concerning balance, gameplay, or graphics.
Prevents transport belts, underground belts, and splitters from freezing on Aquilo by removing their heating requirement.
Small changes concerning balance, gameplay, or graphics.
Halves the Space Age Overgrowth Yumako Soil recipe ingredient costs while keeping the recipe, unlock, and result unchanged.
Small changes concerning balance, gameplay, or graphics.
Cheaper Artificial Yumako Soil for Space Age: halves the ingredient costs while keeping the vanilla unlock and output.
Small changes concerning balance, gameplay, or graphics.
Cheaper Artificial Jellynut Soil for Space Age: doubles recipe output to halve the effective cost per tile.
Small changes concerning balance, gameplay, or graphics.
Adds one Aquilo-era science upgrade that raises each cargo bay from 20 to 50 slots.
Small changes concerning balance, gameplay, or graphics.
Halves the Space Age Ice Platform recipe ingredient costs while keeping the recipe, unlock, crafting time, and result unchanged.
Small changes concerning balance, gameplay, or graphics.
Adds 17 research upgrades that expand personal logistic trash capacity from 30 to 200 slots.
Small changes concerning balance, gameplay, or graphics.
Shortcut-bar area cleanup for belts, inserter hands and dropped items with whitelist/blacklist filters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Three researchable electric heaters for Aquilo, including an extreme four-output industrial heat source.
Mods introducing new content into the game.
Removes pentapod eggs and biter eggs from the Biochamber recipe while leaving the rest of the recipe untouched.
Small changes concerning balance, gameplay, or graphics.
Removes pentapod eggs from the Agricultural science pack recipe while leaving the rest of the recipe untouched.
Small changes concerning balance, gameplay, or graphics.
Removes biter eggs from the Space Age Biolab recipe while leaving the rest of the recipe untouched.
Small changes concerning balance, gameplay, or graphics.
Halves the Landfill recipe ingredient cost while preserving its result, unlock, and crafting time.
Small changes concerning balance, gameplay, or graphics.