Mods by ZwerOxotnik

MicroController


Program circuit network logic using FAL, a Factorio Assembly Language. Has FAL's in-game compact wiki with a pdf reference file. Author: Luke Perkin. Modified by ZwerOxotnik and by contributors. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Content
1 year, 5 months ago
0.17 - 1.1
2.40K
Circuit network

Better commands


(Switchable) data-driven commands with easy customization for mod developers.

Internal
11 months ago
1.1
1.87K

Dirigible


Blimps, airships, aerostats, whatever you wanna call them... Author: SPolygon. This mod updated by ZwerOxotnik Use also https://mods.factorio.com/mod/adamo-blimp ;) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Content
2 years ago
0.17 - 1.1
1.70K
Transportation

Timesaver for crafting [Switchable mod]


Lost crafting time is compensated. Your craft speeds up depending on your craft activity. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Utilities
2 years ago
0.16 - 1.1
1.68K

Auto mining


You don't need to mine manually. You can use mods.factorio.com/mod/zk-lib instead Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Tweaks
3 years ago
0.17 - 1.1
1.43K
Cheats

Adrenaline


Adrenaline sharpens your feelings in mortal danger. Accelerates your running and speed of mining and speed of shooting at times. Please, use https://mods.factorio.com/mod/zk-lib instead! (zk-lib has stabler version)

Utilities
3 years ago
0.16 - 1.1
1.30K

Free market + bottomless storage [PRE-BETA]


Works with any chest. Customizable, plain. More fair market with players than "Black Market". Use cases: Multiplayer trading; bottomless storage; cross-surface transportation; AI trading using extensions; Quantum Resource Distribution Code-name: iFreeMarket Has much better performance than previous version and "Memory Storage" mod and works with any mod. Less cheaty version: https://mods.factorio.com/mod/free-market

Content
11 days ago
1.1
1.29K
Logistics Storage

Skip N hours


Adds more start items to save your time, patience etc (doesn't affect technologies) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Tweaks
3 years ago
1.1
1.05K
Cheats

Extreme optimization


You want better FPS/UPS? This modpack is intended to give you more performance than vanilla etc (not quarantined to be stable)

Mod packs
2 years ago
1.1
1.00K

Tower Defense [scenario-mod]


Currently, Tower Defense is plain and raw! Each ~15 mins, enemies evolve (2 times max) There is no end and some needful progression for gameplay, at the moment. (this mod changes prototypes)

Scenarios
3 years ago
1.1
982

Show my damage [switchable mod]


Highly customizable, optimized mod. Each damage will be represented by floating colorful numbers. [damage text]

Utilities
1 year, 1 month ago
1.1
875

TvT scenarios


New TvT scenarios and modified PvP scenario

Scenarios
2 years ago
0.17 - 1.1
809

Bigger Slower Trains


Makes trains feel more 'bulky' - Increases the locomotive weight & power & health, decreases top speed, increases for the cargo wagon & the fluid wagon weight & capacity & health

Content
3 years ago
0.16 - 1.1
798
Trains

Rocket aggression


Biters become more aggressive after launching a rocket. + 🇷🇺 locale

3 years ago
0.17 - 1.1
730

Lawful Evil


Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Anyone can translate the mod on Crowdin.

Utilities
1 year, 1 month ago
0.17 - 1.1
723

Spawn system


Allows set any spawn anywhere, you can even pick a player as a spawn point Use command /set-spawn

Content
3 years ago
1.1
665
Transportation

Different wave defence (BiterCraft)[scenario]


[Work in progress, should be much more stable] PvE wave scenario, PvP will be added later. New commands: /tp <player name> /base /change-settings New modes: enemy expansion

Scenarios
1 year, 1 month ago
1.1
655
Enemies Environment

Multiplayer Trading (works with EasyAPI)


Forces can buy and sell items for credits via buy-boxes and sell-boxes. Also has Land Claim, Specializations and Early Bird Technology. Author: Luke Perkin. Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Overhaul
1 year, 6 months ago
0.17 - 1.1
641

Biters drop money


Supports any mod, has customizable loot, optional integration with "EasyAPI" mod to auto-collect coins. UPS-friendly+

Content
17 days ago
1.1
633
Enemies

Free market [ALPHA?]


Adds Free market which works with any chest. Customizable, plain. Sell/buy items from other teams. You want more fair market with players than "Black Market"? You found what you were looking for. UPS friendly+, it works with any mod. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization Free market + bottomless storage: https://mods.factorio.com/mod/iFreeMarket

Content
2 years ago
1.1
618
Logistics Storage