Small changes concerning balance, gameplay, or graphics.
Adds Free market which works with any chest. Customizable, plain. Sell/buy items from other teams. You want more fair market with players than "Black Market"? You found what you were looking for. UPS friendly+, it works with any mod. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization Free market + bottomless storage: https://mods.factorio.com/mod/iFreeMarket
Mods introducing new content into the game.
팩토리오 1.0 버전에서 만든 바닐라 시나리오. 모드 불필요. 호스트는 헤드리스 서버(headless server, 전용 서버, dedicated server)에서 실행하는 것을 권장합니다. 주기적인 맵 저장은 불필요합니다. 플레이어를 관리할 필요가 없습니다. 완벽하게 방치해도 좋습니다. 클라이언트에서 직접 호스트를 할 수도 있지만 호스트가 플레이에 개입한다면 핑 문제로 불공정성을 야기할 수 있습니다. Vanilla scenario made for base 1.0. No mod required. Using headless server for hosting is recommended. Periodic saving is unnecessary. No need to manage players. It's okay to leave it running it without care. You can host this from your client but it's unfair if you join in fighting due to ping issues. I'm not the author, all credits to x2605 (https://github.com/x2605)
Scenarios, maps, and puzzles.
Copies entities for bases that created via EasyAPI from "dummy" surface. Use command: /change-DBase
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
All scenarios, maps, campaigns in one pack. Download this modpack via the game!
Collections of mods with tweaks to make them work together.
Store and use any script in Lua/Candran/Teal/MoonScript or create custom commands/events. Admins can share access to an executable code to players and to rcon. It's more practical than "Lua Compiler" mod. This mod is designed to be safe, simple and fast. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Auto pauses the game when all players are AFK for N minutes
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Huge modpack to make your gameplay more comfortable, smoother and maybe even simplify some boring complex stuff. Quite suitable for beginners and experienced players. Most likely, works with other mods, modpacks. ~150 mods, ~130MB High performance with this modpack at start
Collections of mods with tweaks to make them work together.
Allows players to create and change teams with user interface and commands. Play PvP/TvT anywhere.
Mods introducing new content into the game.
All PvP (players vs players), TvT (teams vs teams) etc in one pack. Download this modpack via the game!
Collections of mods with tweaks to make them work together.
Adds switchable commands etc for teams (forces) You can use https://mods.factorio.com/mod/BTeams or https://mods.factorio.com/mod/EasyAPI instead
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives N money to your team when you have killed the nests. You can use https://mods.factorio.com/mod/biters_drop_money instead
Mods introducing new content into the game.
Shows turret range when a player selects an enemy turret. This mod is designed for PvP, TvT, PvE scenarios.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Oh, biters are more dangerous now. Has compatibility with several mods.
Small changes concerning balance, gameplay, or graphics.
Gives random items to you when you have killed the nests. Please, use https://mods.factorio.com/mod/zk-lib instead
Every Nth tick, adds X money to all online players.
Small changes concerning balance, gameplay, or graphics.
Allows players transfer entities to other teams. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Every Nth tick, adds X money to all/online teams.
Small changes concerning balance, gameplay, or graphics.