StephenB

Here is a collection of useful scripts and tools for making mods, plus a collection of links to modding resources, and some advice on coding and designing overhaul mods.

Mods by StephenB

The Shallows (updated for 2.0)


2 types of traversable shallow water will be generated on the shoreline. Original mod by kafoaai, updated for 2.0.

Tweaks
2 months ago
2.0
186
Environment

Finer World Options


Set the world-gen resource options more precisely than the vanilla game's controls permit.

Content
1 year, 2 months ago
1.1
152
Environment

Mass Not Weight


Renames space platform "weight" to "mass".

Tweaks
8 months ago
2.0
148

Hide Last User


Hides the "last user" line in object tooltips, to reduce clutter and avoid doxxing yourself in screenshots and streams

Utilities
10 months ago
2.0
145

Move Starting Patches


Now you can build your factory north-to-south every time. Adds world options to move around the starting lake and resource patches.

Utilities
1 year, 2 months ago
1.1
135
Environment

Tech Tree Diagram


Creates a GraphViz file with a diagram of the game's tech tree. Requires external tools to view the diagram, see description.

Utilities
6 months ago
1.1 - 2.0
117

Fast Cheat In Test Worlds


For mod devs. Enables cheat mode after ctrl-clicking on "Single player" in the main menu.

Utilities
8 months ago
2.0
107
Cheats

Recyclers Erase Quality


Recyclers always output normal-quality items, regardless of the quality of the input items.

Tweaks
3 months ago
2.0
100
Factorio: Space Age Icon Space Age Mod
Manufacturing

Fast-Replace Lightning Rods


Lightning rods and lightning collectors are now the same size and can be upgraded easily

Tweaks
9 months ago
2.0
98

Heat Dissipation


Heat pipes on Aquilo will gradually cool down even when not heating any machines

Tweaks
3 months ago
2.0
84
Factorio: Space Age Icon Space Age Mod
Environment Power

Stomper Death Screams


Replaces the stomper death grunting sounds with long screams that sound like dying elephants

Tweaks
10 months ago
2.0
77
Enemies

Sharp Inserters


Optimizes inserters by giving them a convenient 45-degree range of motion

Tweaks
8 months ago
2.0
72
Logistics

Harder Basic Logistics


Limit yourself to 1 inserter on each side of a machine. And other tweaks to increase the complexity of belt-and-inserter logistics.

Tweaks
1 year, 1 month ago
1.1
60
Logistics

Desolation Modpack


EARLY ALPHA, MAY HAVE BUGS. Modpack inspired by Freight Forwarding, built around Industrial Revolution 3.

Mod packs
1 year, 1 month ago
1.1
53
Logistics Environment

No Combat Alerts Outside Visible Range


Only show alerts for destroyed/damaged buildings that are fully visible on the map. When an outpost's radar loses power, you will stop receiving alerts from the outpost.

Tweaks
1 year, 4 months ago
1.1
52
Combat Enemies

Funked Ore


Create custom rules to change or mix ore patches.

Tweaks
1 year, 3 months ago
1.1
45
Environment Mining

Module Switcher Attachment


Use inserters to add/remove modules from a building, through an attached chest

Utilities
5 months ago
2.0
38
Circuit network Storage

Export Factoriopedia for LLM


Writes most of the info in the Factoriopedia to a text file for LLM ingestion.

Utilities
a month ago
2.0
37

Build Without   Rhythm


Forbids you from ever building three machines in a straight line spaced equally far apart. Irregular designs are mandatory.

Tweaks
1 year, 4 months ago
1.1
32
Logistics

Crafting Speed Changer deprecated


Change the speed of all crafting recipes - by hand, by assemblers, by furnaces, and by labs.

Tweaks
3 years ago
1.1
3.68K