StephenB

Here is a collection of useful scripts and tools for making mods, plus a collection of links to modding resources, and some advice on coding and designing overhaul mods.

Mods by StephenB

Recyclers Erase Quality


Recyclers always output normal-quality items, regardless of the quality of the input items.

Tweaks
7 months ago
2.0
254
Factorio: Space Age Icon Space Age Mod
Manufacturing

Planet Shortcuts


Adds a keyboard shortcut to view each planet

Utilities
1 year, 2 months ago
2.0
246

Mass Not Weight


Renames space platform "weight" to "mass".

Tweaks
1 year, 13 days ago
2.0
187

Hide Last User


Hides the "last user" line in object tooltips, to reduce clutter and avoid doxxing yourself in screenshots and streams

Utilities
1 year, 2 months ago
2.0
168

Finer World Options


Set the world-gen resource options more precisely than the vanilla game's controls permit.

Content
1 year, 6 months ago
1.1
153
Environment

Move Starting Patches


Now you can build your factory north-to-south every time. Adds world options to move around the starting lake and resource patches.

Utilities
1 year, 6 months ago
1.1
138
Environment

Fast Cheat In Test Worlds


For mod devs. Enables cheat mode after ctrl-clicking on "Single player" in the main menu.

Utilities
1 year, 11 days ago
2.0
137
Cheats

Tech Tree Diagram


Creates a GraphViz file with a diagram of the game's tech tree. Requires external tools to view the diagram, see description.

Utilities
10 months ago
1.1 - 2.0
130

Heat Dissipation


Heat pipes on Aquilo will gradually cool down even when not heating any machines

Tweaks
7 months ago
2.0
116
Factorio: Space Age Icon Space Age Mod
Environment Power

Fast-Replace Lightning Rods


Lightning rods and lightning collectors are now the same size and can be upgraded easily

Tweaks
1 year, 1 month ago
2.0
109

Stomper Death Screams


Replaces the stomper death grunting sounds with long screams that sound like dying elephants

Tweaks
1 year, 2 months ago
2.0
89
Enemies

Sharp Inserters


Optimizes inserters by giving them a convenient 45-degree range of motion

Tweaks
1 year, 14 days ago
2.0
86
Logistics

Harder Basic Logistics


Limit yourself to 1 inserter on each side of a machine. And other tweaks to increase the complexity of belt-and-inserter logistics.

Tweaks
1 year, 5 months ago
1.1
61
Logistics

Desolation Modpack


EARLY ALPHA, MAY HAVE BUGS. Modpack inspired by Freight Forwarding, built around Industrial Revolution 3.

Mod packs
1 year, 4 months ago
1.1
54
Logistics Environment

No Combat Alerts Outside Visible Range


Only show alerts for destroyed/damaged buildings that are fully visible on the map. When an outpost's radar loses power, you will stop receiving alerts from the outpost.

Tweaks
1 year, 8 months ago
1.1
53
Combat Enemies

Export Factoriopedia for LLM


Writes most of the info in the Factoriopedia to a text file for LLM ingestion.

Utilities
5 months ago
2.0
53

Funked Ore


Create custom rules to change or mix ore patches.

Tweaks
1 year, 7 months ago
1.1
46
Environment Mining

Module Switcher Attachment


Use inserters to add/remove modules from a building, through an attached chest

Utilities
9 months ago
2.0
41
Circuit network Storage

Build Without   Rhythm


Forbids you from ever building three machines in a straight line spaced equally far apart. Irregular designs are mandatory.

Tweaks
1 year, 7 months ago
1.1
34
Logistics

Crafting Speed Changer deprecated


Change the speed of all crafting recipes - by hand, by assemblers, by furnaces, and by labs.

Tweaks
4 years ago
1.1
3.69K