Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)
Mods introducing new content into the game.
Adds long inserter variants of nearly all detected inserters. Optionally also adds burner versions of the filter, stack, and stack filter inserters. Fully compatible with Bobs Logistics, Artisanal Reskins, AAI Industry, Industrial Revolution 2 and 3, Factorio Extended Plus (FXP), Krastorio 2, Random Factorio Things, and Plutonium Energy. Incompatible with the inserter overhaul setting in Bobs Logistics. Not recommended to use with Bobs Adjustable Inserters (try Side Inserters instead!)
Mods introducing new content into the game.
Miniature versions of assemblers, electric furnaces, etc. Full integration with all of Bobs mods and ShinyBobGFX/ShinyAngelGFX, Industrial Revolution, Factorio Extended Plus (FXP), Gotlag's Electric Furnaces, AAI Industry, Fantario, and One More Tier. (independently, not necessarily simultaneously)
Mods introducing new content into the game.
Unofficial temporary fork of the Factorio Standard Library, which was a project to bring Factorio modders high-quality, commonly-required utilities and tools. Compatibility with older mods which relied on the original stdlib mod is not guaranteed. This fork will likely eventually be folded into one of the other stdlib forks on the mod portal, if and when all mods that rely on it can be safely switched over.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Micro miniature versions of assemblers, electric furnaces, etc. Full integration with all of Bobs mods and ShinyBobGFX, Mini Machines, Factorio Extended Plus, Gotlag's Electric Furnaces, AAI Industry, Krastorio, Industrial Revolution, and Fantario. (independently, not necessarily simultaneously)
Mods introducing new content into the game.
Adds equipment grids to vehicles in a sensible manner (no more exoskeleton legs in cars or trains or boats or planes), and adds a replacement vehicle specific speed booster equipment. Compatible with SE Space Trains, Fusion Trains, Flamethrower Wagon, Aircraft, AAI Vehicles, Cargo Ships, GunEquipment, Radar Equipment (and more!)
Small changes concerning balance, gameplay, or graphics.
Simple mod that allows user to customize Spidertron's weapon slots. Optionally adds a fifth weapon slot, and dynamically modifies spidertron recipe to require the new weapons.
Mods introducing new content into the game.
Allows for Reverse Factory to create reverse recipes after Space Exploration (post-process) has finished modifying recipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds powerbars from Artisanal Reskins to burner and gray tiered items. Compatible with Bobs and Angels, same as Artisanal. Also compatibile with Miniloaders and Vanilla Loaders, when Artisanal Reskins: Compatibility is enabled.
Small changes concerning balance, gameplay, or graphics.
Simple mod that adds a portable version of the tank cannon weapon. Unlocks with military 4.
Mods introducing new content into the game.
Prevents dangerous asteroids from spawning in planetary orbits, keeping Space Platforms safe. By default, only applies to the orbits of Nauvis, Vulcanus, Fulgora, and Gleba (can be expanded to others as well). Maximum asteroid size can be modified on a per-planet basis. Compatible with Any Planet Start or Planet Picker.
Small changes concerning balance, gameplay, or graphics.
Allows for customization of vehicle grid size for both vanilla and modded vehicles.
Small changes concerning balance, gameplay, or graphics.
Adds late-game intermediates, like purple circuits and steel gears. Intended to replace bob's ores, intermediates, and electronics, for a more vanilla-plus playthrough when using mini-machines