Earendel

Factorio's concept artist, but also game designer, terrain architect, gameplay prototype builder, and more. I also make a lot of mods.
Discord: https://discord.gg/GDvxHgXjkk
YouTube: https://www.youtube.com/@EarendelentArt
Twitch: https://www.twitch.tv/earendelart
Factorio team page: https://factorio.com/game/about

Mods by Earendel

Alien Biomes


A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. When used with Space Age, only Nauvis will be affected.

Tweaks
a month ago
0.14 - 2.0
613K
Environment

AAI Industry


The industry part of Advanced Autonomous Industries. Adds burner machines, some new intermediate ingredients, powered offshore pumps, and more. Alters tech and recipes. Other AAI mods are not required.

Content
a month ago
0.15 - 2.0
523K
Manufacturing

Robot Attrition


Very occasionally if you have heavy logistic bot congestion a logistic bot will crash. This means logistic bots are best used for higher value items like engines or power poles, using them for low value items like ore and copper wire is OK but less resource efficient. The goal is not to stop the use of bots, but to provide a small incentive to use belts in some situations late-game.

Tweaks
a month ago
0.15 - 2.0
494K
Logistic network

Bullet Trails


Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.

Tweaks
2 months ago
0.14 - 2.0
415K
Combat

Text Plates


Text shaped metal plates for signs and labels. Letters, numbers and symbols. Iron, copper, large and small variants.

Utilities
a month ago
0.14 - 2.0
277K

Alien Biomes High-Res Terrain


The high-resolution textures for Alien Biomes. Not required for Factorio 2.0 games.

Tweaks
4 years ago
0.16 - 1.1
204K
Environment

AAI Vehicles: Miner


A set of mining and excavation vehicles that can quickly mine solid resources such as coal, stone, ores, etc. They also harvest any trees in their path (and can consume the wood as fuel). The miners can be used standalone, or and can act autonomously if programmed with the AAI Programmable Vehicles mod.

Content
28 days ago
0.14 - 2.0
172K
Transportation Mining

AAI Programmable Vehicles


Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

Content
1 year, 18 days ago
0.14 - 1.1
167K
Transportation Logistics Circuit network

AAI Vehicles: Laser Tank


A high-damage laser tank with heavy armour. Can be automated with AAI Programmable Vehicles mod.

Content
a month ago
0.14 - 2.0
166K
Transportation Combat

AAI Signals


Additional signals for things like health, speed, angle, land, water, position (X & Y), enemy detection, etc... Developed primarily for the Programmable Vehicles Mod but the signals can be used for anything.

Utilities
15 days ago
0.14 - 2.0
164K
Circuit network

AAI Vehicles: Chaingunner


The Chaingunner vehicle is essentially a Gun Turret on tracks. Turret creep has never been easier. Can be automated with the Programmable Vehicles mod.

Content
a month ago
0.14 - 2.0
146K
Transportation Combat

AAI Vehicles: Hauler


A high capacity general-purpose hauling vehicle for moving items around. The Hauler was designed for use with AAI Programmable Vehicles mod and can act autonomously if programmed correctly, for example: collecting resources from Miners and delivering it to depots.

Content
a month ago
0.14 - 2.0
143K
Transportation Logistics

AAI Vehicles: Warden


A versatile support vehicle equipped with a mobile radar and an Electro Bolter turret that can fire Electroshock Pulses. If it has Repair Packs it can automatically repair nearby vehicles and structures. It can also collect ground items in a large radius. If used with AAI Programmable Vehicles, it can provide resources to nearby vehicles like a Hauler but with a larger transfer range. Useful for vehicle formations and base maintenance.

Content
a month ago
0.15 - 2.0
138K
Transportation

AAI Vehicles: Flame Tank


A Tank with a flamethrower. The Flame Tank has good acceleration, armour and is fireproof.

Content
a month ago
0.15 - 2.0
135K
Transportation Combat

AAI Vehicles: Flame Tumbler


A very high speed ramming vehicle hardened against collision damage and armed with a flamethrower. Suitable for rapid base assault, wilderness exploration, and hit-and-run engagements. Can be automated with AAI Programmable Vehicles mod.

Content
a month ago
0.14 - 2.0
130K
Transportation Combat

AAI Programmable Structures


Adds scanning and control structures based on other mods installed. Includes a Tile Scanner by default that can the contents of tiles. Can scan and place Zones with AAI Zones mod. Can scan and control vehicles and their data with AAI Programmable Vehicles mod.

Content
2 years ago
0.14 - 1.1
123K
Circuit network

AAI Zones


Adds 'Zones' to the game. Zones are highlighted regions that can be placed with the Zone Planning Tool. With AAI Programmable Structures mod you can place and scan zones automatically using Signals. Zones become even more powerful with AAI Programmable Vehicles mod where they can be used to control automated vehicles.

Utilities
3 years ago
0.14 - 1.1
122K
Circuit network

Building Platform Tree Clear


Removes trees from building platforms for better use with the Tree Challenge mod.

6 years ago
0.14 - 0.16
93

Tree Challenge


Can you beat the game without killing any trees? This mod makes trees (mostly) invulnerable, unselectable, and have reduced collision so they don't get in your way as much.

6 years ago
0.14 - 0.16
87

Informatron


The helpful information directory and guide to the galaxy. Allows mods to put help and documentation pages in game. Default hotkey is I.

Utilities
2 months ago
0.18 - 2.0
590K