Adds animated transport rings, that teleport everything inside (players, chests, trains, buildings, biters). Endgame tech unlocks rings deployable from space platforms. Stargate design, SG.
Mods introducing new content into the game.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
Play it your way.
Pls add SE 2.0 support
actually, the main problem here is, this mod only require base game, but W.I.P. mk2 recipes require SA items, thus it breaks, when SA is not enabled.
What's problem just change the recipe
true, that would help. But i will leave it to mod maker how he wants to deal with it. If he so choose that its SA only, than that's his decision.
ok
I see He removed Sa from the dependencies.