Project: Toxic Wasteland (废土计划)

by zhe-yan

Dedicated to the core Factorio spirit: Automation, Logic, and Absolute 'Realism' . As a developer, I am not a designer of "difficulty," but a porter of industrial reality. I believe the complexity of real-world industry provides the most compelling gameplay.

Overhaul
13 days ago
2.0
351
Logistics Combat Armor Mining Fluids Manufacturing Power

b Crash on mining

18 days ago

Crash on hand mining copper.
https://imgur.com/a/U7CHWEa

18 days ago

Your feedback is very valuable. I tested this issue in previous versions and it worked fine. It's a control script designed to differentiate between manual mining and machine mining in terms of the level of detail. However, it seems to have been overwritten in later code updates, which is why it's throwing an error. I'll fix it immediately and release a working version.

17 days ago

Now error on load
https://pastebin.com/gaY9PCBS

17 days ago

I re-uploaded the mod. For the reason for the new loading error, please see another post: Failed to load mods.

17 days ago

Sandbox mode, placing lv-transformer

66.986 Error MainLoop.cpp:1468: Exception at tick 1020: Modyfikacja Project: Toxic Wasteland (0.2.1) spowodowała niemożliwy do naprawienia błąd.
Proszę, zgłoś ten błąd autorowi tej modyfikacji.

Error while running event toxic-wasteland::on_nth_tick(60)
Unknown entity name: flying-text
stack traceback:
[C]: in function 'create_entity'
toxic-wasteland/scripts/power_mechanic.lua:35: in function 'on_nth_tick'
toxic-wasteland/control.lua:129: in function <toxic-wasteland/control.lua:124>
73.675 Info AppManager.cpp:353: Deleting active scenario.
75.541 Quitting: user-quit.

17 days ago

placing hidden-mv-node

Error while running event toxic-wasteland::on_built_entity (ID 6)
Unknown entity name: hidden-mv-node
stack traceback:
[C]: in function 'create_entity'
toxic-wasteland/scripts/power_mechanic.lua:17: in function 'on_built'
toxic-wasteland/control.lua:51: in function <toxic-wasteland/control.lua:44>

17 days ago

basic-carbon-sampling have blinking sign in Your language

https://imgur.com/a/pNdUCgd

16 days ago
(updated 16 days ago)

Oh, I saw the problems you raised. Both of your problems are quite easy to solve. The first one is that I forgot to use data extend after defining the hidden-mv-node, so the engine didn't recognize it. The second one can be translated. Regarding the powertrain rework,,I know the current experience is still very poor, and I'm trying to find ways to make it look more natural.However, I don't know how complete it can be; it depends on the engine's openness.

16 days ago

Also, the flying text at the top is due to changes in the engine API in version 2.0; just replace it with the new one.I'm very grateful for the bug report; otherwise, I might not have noticed it in such a short time.

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