Even so, this doesn't mean the silicon production line is feasible, as my testing process is still ongoing. I cannot guarantee the stability after oil processing. The various graded mineral powders from coal chemistry and stone ore are not yet fully implemented, and the next step is to completely reconstruct oil processing to achieve a bug-free experience similar to the content before the blue bottle. Previously, I also established several new but not yet perfect mechanisms, including a power-consuming conveyor belt system, a new smelting system, a new AC/DC power grid system, medium-voltage and high-voltage electromagnetic wave fluids to simulate engine limitations, and the life support system for the armored mesh that I just fixed today to cope with multi-planetary contaminants. Furthermore, based on the overall complexity of the game, I'm reconstructing the insect's evolutionary system to balance the game's difficulty as much as possible. Of course, these experimental explorations will inevitably expose more problems later, but I will try my best to fix them.