Tech tree plus


Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.

Content
a month ago
2.0
2.58K
Transportation Combat Armor Mining Fluids Manufacturing Power

b [✓X] Crash with... Freeplay?

1 year, 11 days ago

It crashed when I tried to use the freeplay

The mod Tech tree plus (1.4.4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event tech_tree_plus::on_init()
Unknown interface: freeplay
stack traceback:
[C]: in function 'call'
tech_tree_plus/control.lua:48: in function <tech_tree_plus/control.lua:44>

1 year, 9 days ago

Thank you for reporting that.

The crash it seems to be happening, because the code (and I) assumed you (and others) would only play freeplay, so I never tested it in other scenarios, whoops.
I'll look into it and update it.

1 year, 9 days ago

Version 1.4.5 now adresses this issue.

1 year, 9 days ago

Great, thank you very much

1 year, 9 days ago

Great, thank you very much

1 year, 7 days ago

Getting this Error
Failed to load mods: tech_tree_plus/prototypes/projectiles.lua:523: attempt to index field '?' (a nil value)
stack traceback:
tech_tree_plus/prototypes/projectiles.lua:523: in main chunk
[C]: in function 'require'
tech_tree_plus/data.lua:11: in main chunk

1 year, 6 days ago

Thanks for notifying me.

However when I try to replicate it (in Vanilla + this mod) it loads and has no issues.
Can you please send me a list of mods that you are using please?
There might be something that modifies/deletes poison capsules from the base game.

New response