Provides a filter combinator, which lets you filter any number of signals from the input. Does not alter the signal level and is valid for every signal level. Implemented in terms of circuitry rather than on_tick for performance. 3 ticks of delay between input and output. Compatible with Space Exploration.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Entities which interact with the circuit network.
[Done] Add support for Compact Circuit
posted by
Jey123456
11 months ago
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Ideas & suggestions |
7
last message by
Hares
a day ago
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Minor Graphic Glitch Blue Light on Combnator
posted by
Flog69
30 days ago
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Bugs |
0
last message by
Flog69
30 days ago
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No output when using crafting combinator mod signals
posted by
Rayleigh
a month ago
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Bugs |
2
last message by
Rayleigh
a month ago
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When updating a blueprint the filters are erased
posted by
DaviAMSilva
2 months ago
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Bugs |
1
last message by
Sil3ntSt0rm
a month ago
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Crash when blueprinting tiles only
posted by
Lamtarn
2 months ago
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Bugs |
1
last message by
Sil3ntSt0rm
a month ago
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[Fixed] Not blueprintable?
posted by
Thalassicus
3 months ago
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Bugs |
3
last message by
DaviAMSilva
2 months ago
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what's the circuit you use for this?
posted by
naiad
3 months ago
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General |
1
last message by
Sil3ntSt0rm
3 months ago
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[Fixed] Unpickable?
posted by
123499
3 months ago
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Bugs |
3
last message by
Sil3ntSt0rm
3 months ago
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[Fixed] Brief Server Freeze When Opening UI
posted by
Ziro2k
4 months ago
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Bugs |
3
last message by
Ziro2k
4 months ago
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[Done] Filter by one signal
posted by
tshakah
5 months ago
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Ideas & suggestions |
6
last message by
tshakah
4 months ago
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Mixing wires
posted by
Dominiquini
11 months ago
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General |
1
last message by
Sil3ntSt0rm
11 months ago
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