Filter Combinator


Provides a filter combinator, which lets you filter any number of signals from the input. Does not alter the signal level and is valid for every signal level. Implemented in terms of circuitry rather than on_tick for performance. 3 ticks of delay between input and output. Compatible with Space Exploration.

Utilities
9 months ago
1.1 - 2.0
2.20K
Circuit network

b [Fixed] Games crashes when I put it

1 year, 23 days ago

Error while running event silent-filter-combinator::on_built_entity (ID 6)
Index out of range: 1001 > 1000 (макс)
stack traceback:
[C]: in function 'set_slot'
silent-filter-combinator/control.lua:55: in function 'set_all_signals'
silent-filter-combinator/control.lua:203: in function <silent-filter-combinator/control.lua:154>

1 year, 22 days ago

interesting. I guess you're using a lot of mods.
I should be able to fix that soon

1 year, 22 days ago
(updated 1 year, 22 days ago)

interesting. I guess you're using a lot of mods.
I should be able to fix that soon

About 350 active mods :)))))))))))

Thanks :)

1 year, 22 days ago

Fixed with 2.0.1. Depending on how many items and signals are in the game you might notice a slight delay when putting the combinator down. Might fix that delay in future releases.

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