Filter Combinator


Provides a filter combinator, which lets you filter any number of signals from the input. Does not alter the signal level and is valid for every signal level. Implemented in terms of circuitry rather than on_tick for performance. 3 ticks of delay between input and output. Compatible with Space Exploration.

Utilities
8 days ago
1.1 - 2.0
1.59K
Circuit network

b [Other Mod] crash

4 months ago
(updated 4 months ago)

Hello,

we add a crash on our server while playing and after on each reboot
we remove the mod to make work again
I give you the log

3.061 Checksum of stack-combinator: 1773703294
3.061 Checksum of space-exploration: 2510967820
3.061 Checksum of stack4cc: 2799233543
3.061 Checksum of holographic_signs: 1992204427
3.061 Checksum of space-exploration-postprocess: 2876979590
3.777 Prototype list checksum: 1482494999
3.955 Info PlayerData.cpp:76: Local player-data.json available, timestamp 1720783959
3.955 Info PlayerData.cpp:83: Cloud player-data.json unavailable
3.957 Factorio initialised
3.958 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
3.958 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
3.958 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
3.959 Loading map /factorio/saves/_autosave5.zip: 51269230 bytes.
3.986 Loading level.dat: 186118765 bytes.
3.992 Info Scenario.cpp:204: Map version 1.1.109-0
10.191 Loading script.dat: 4841035 bytes.
10.195 Checksum for script /factorio/temp/currently-playing/control.lua: 3702463597
10.198 Checksum for script aai-signal-transmission/control.lua: 3246550091
10.199 Checksum for script alien-biomes/control.lua: 1814481397
10.201 Checksum for script DisplayPlates/control.lua: 3114016938
10.202 Checksum for script Filter_Combinator/control.lua: 2416181903
10.213 Checksum for script FNEI/control.lua: 3461276190
10.215 Checksum for script informatron/control.lua: 2245850782
10.220 Checksum for script jetpack/control.lua: 826306685
10.224 Checksum for script LandfillEverything/control.lua: 2374836003
10.225 Checksum for script robot_attrition/control.lua: 3576548156
10.229 Checksum for script shield-projector/control.lua: 2583582067
10.231 Checksum for script weapon-bandoleer/control.lua: 721072754
10.233 Checksum for script aai-industry/control.lua: 3660103181
10.235 Checksum for script circuit_visualizer/control.lua: 597750124
10.248 Checksum for script compaktcircuit/control.lua: 4051094550
10.259 Checksum for script Milestones/control.lua: 472274372
10.264 Checksum for script ModuleInserterEx/control.lua: 1660454095
10.267 Checksum for script splatter_guard/control.lua: 2526186141
10.277 Checksum for script stack-combinator/control.lua: 4186328682
10.439 Checksum for script space-exploration/control.lua: 3864226074
10.442 Checksum for script stack4cc/control.lua: 338481464
10.446 Checksum for script holographic_signs/control.lua: 2108599943
10.447 Checksum for script space-exploration-postprocess/control.lua: 1923020810
10.620 Script @stdlib/stdlib/event/event.lua:284: Attempt to deregister already non-registered listener from event: -10
10.865 Info UDPSocket.cpp:33: Opening socket at (IP ADDR:({0.0.0.0:34197}))
10.865 Hosting game at IP ADDR:({0.0.0.0:34197})
10.865 Info HttpSharedState.cpp:58: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
11.166 Info AuthServerConnector.cpp:95: Obtained serverPadlock for serverHash (Ltmpt5en1Vn5DH4ujGH0cvTd7FJh6aA6) from the auth server.
11.166 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(CreatingGame) to(InGame)
11.200 Info ServerRouter.cpp:664: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
11.200 Info UDPSocket.cpp:45: Opening socket for broadcast
11.201 Error InterruptibleStdioStream.cpp:61: Got EOF on stdin; closing
11.201 Info RemoteCommandProcessor.cpp:133: Starting RCON interface at IP ADDR:({0.0.0.0:27015})
11.201 Info CommandLineMultiplayer.cpp:297: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20
11.302 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong1)
11.302 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong3)
11.469 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong4)
11.609 Info MatchingServer.cpp:124: Matching server game 18021863 has been created.
11.619 Info ServerMultiplayerManager.cpp:746: Matching server connection resumed
102.786 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({85.190.88.231:59681}))
102.786 Refusing connection for address (IP ADDR:({85.190.88.231:59681})), username (kardagan). UserVerificationMissing
103.202 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({85.190.88.231:55695}))
103.202 Info ServerRouter.cpp:465: Replying to connectionRequest for address(IP ADDR:({85.190.88.231:55695})).
103.202 Info ServerSynchronizer.cpp:604: nextHeartbeatSequenceNumber(5519) adding peer(1)
103.220 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(InGame) to(InGameSavingMap)
103.269 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
104.983 Info ServerMultiplayerManager.cpp:1024: UpdateTick(65160001) Serving map(/factorio/temp/mp-save-0.zip) for peer(1) size(51268441) auxiliary(185) crc(1708249017)
104.983 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(InGameSavingMap) to(InGame)
105.068 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
112.602 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
120.289 Info ServerMultiplayerManager.cpp:963: updateTick(65160461) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
136.970 Info ServerMultiplayerManager.cpp:963: updateTick(65161462) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
136.971 Info GameActionHandler.cpp:5084: UpdateTick (65161462) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
137.030 Info ServerMultiplayerManager.cpp:963: updateTick(65161465) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2024-07-12 11:41:25 [JOIN] kardagan joined the game
172.658 Error MainLoop.cpp:1404: Exception at tick 65163600: The mod Filter Combinator (1.1.7) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Filter_Combinator::on_nth_tick(3600)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__Filter_Combinator
/script/update.lua:14: in function 'getOutputParameters'
Filter_Combinator/script/update.lua:136: in function <Filter_Combinator/script/update.lua:130>
172.658 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Filter Combinator (1.1.7) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Filter_Combinator::on_nth_tick(3600)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__Filter_Combinator
/script/update.lua:14: in function 'getOutputParameters'
Filter_Combinator/script/update.lua:136: in function <Filter_Combinator/script/update.lua:130>"
172.658 Info ServerMultiplayerManager.cpp:814: updateTick(65163600) changing state from(InGame) to(Failed)
172.669 Quitting: multiplayer error.
174.083 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection.
174.083 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(Failed) to(Closed)
174.086 Info HttpSharedState.cpp:58: Downloading https://multiplayer.factorio.com/remove-game/18021863
174.359 Info UDPSocket.cpp:233: Closing socket
174.359 Info UDPSocket.cpp:263: Socket closed
174.359 Info UDPSocket.cpp:233: Closing socket
174.528 Info UDPSocket.cpp:233: Closing socket
174.528 Info UDPSocket.cpp:263: Socket closed
174.528 Goodbye

4 months ago
(updated 4 months ago)

You are in fact not even using my mod. You're using this mod that I was having issues with not working before I made my own.

4 months ago

oups, indeed.
I change for yours, the other look not update anymore
thanks

New response