Hello,
we add a crash on our server while playing and after on each reboot
we remove the mod to make work again
I give you the log
3.061 Checksum of stack-combinator: 1773703294
3.061 Checksum of space-exploration: 2510967820
3.061 Checksum of stack4cc: 2799233543
3.061 Checksum of holographic_signs: 1992204427
3.061 Checksum of space-exploration-postprocess: 2876979590
3.777 Prototype list checksum: 1482494999
3.955 Info PlayerData.cpp:76: Local player-data.json available, timestamp 1720783959
3.955 Info PlayerData.cpp:83: Cloud player-data.json unavailable
3.957 Factorio initialised
3.958 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
3.958 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
3.958 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
3.959 Loading map /factorio/saves/_autosave5.zip: 51269230 bytes.
3.986 Loading level.dat: 186118765 bytes.
3.992 Info Scenario.cpp:204: Map version 1.1.109-0
10.191 Loading script.dat: 4841035 bytes.
10.195 Checksum for script /factorio/temp/currently-playing/control.lua: 3702463597
10.198 Checksum for script aai-signal-transmission/control.lua: 3246550091
10.199 Checksum for script alien-biomes/control.lua: 1814481397
10.201 Checksum for script DisplayPlates/control.lua: 3114016938
10.202 Checksum for script Filter_Combinator/control.lua: 2416181903
10.213 Checksum for script FNEI/control.lua: 3461276190
10.215 Checksum for script informatron/control.lua: 2245850782
10.220 Checksum for script jetpack/control.lua: 826306685
10.224 Checksum for script LandfillEverything/control.lua: 2374836003
10.225 Checksum for script robot_attrition/control.lua: 3576548156
10.229 Checksum for script shield-projector/control.lua: 2583582067
10.231 Checksum for script weapon-bandoleer/control.lua: 721072754
10.233 Checksum for script aai-industry/control.lua: 3660103181
10.235 Checksum for script circuit_visualizer/control.lua: 597750124
10.248 Checksum for script compaktcircuit/control.lua: 4051094550
10.259 Checksum for script Milestones/control.lua: 472274372
10.264 Checksum for script ModuleInserterEx/control.lua: 1660454095
10.267 Checksum for script splatter_guard/control.lua: 2526186141
10.277 Checksum for script stack-combinator/control.lua: 4186328682
10.439 Checksum for script space-exploration/control.lua: 3864226074
10.442 Checksum for script stack4cc/control.lua: 338481464
10.446 Checksum for script holographic_signs/control.lua: 2108599943
10.447 Checksum for script space-exploration-postprocess/control.lua: 1923020810
10.620 Script @stdlib/stdlib/event/event.lua:284: Attempt to deregister already non-registered listener from event: -10
10.865 Info UDPSocket.cpp:33: Opening socket at (IP ADDR:({0.0.0.0:34197}))
10.865 Hosting game at IP ADDR:({0.0.0.0:34197})
10.865 Info HttpSharedState.cpp:58: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
11.166 Info AuthServerConnector.cpp:95: Obtained serverPadlock for serverHash (Ltmpt5en1Vn5DH4ujGH0cvTd7FJh6aA6) from the auth server.
11.166 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(CreatingGame) to(InGame)
11.200 Info ServerRouter.cpp:664: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
11.200 Info UDPSocket.cpp:45: Opening socket for broadcast
11.201 Error InterruptibleStdioStream.cpp:61: Got EOF on stdin; closing
11.201 Info RemoteCommandProcessor.cpp:133: Starting RCON interface at IP ADDR:({0.0.0.0:27015})
11.201 Info CommandLineMultiplayer.cpp:297: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20
11.302 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong1)
11.302 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong3)
11.469 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong4)
11.609 Info MatchingServer.cpp:124: Matching server game 18021863
has been created.
11.619 Info ServerMultiplayerManager.cpp:746: Matching server connection resumed
102.786 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({85.190.88.231:59681}))
102.786 Refusing connection for address (IP ADDR:({85.190.88.231:59681})), username (kardagan). UserVerificationMissing
103.202 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({85.190.88.231:55695}))
103.202 Info ServerRouter.cpp:465: Replying to connectionRequest for address(IP ADDR:({85.190.88.231:55695})).
103.202 Info ServerSynchronizer.cpp:604: nextHeartbeatSequenceNumber(5519) adding peer(1)
103.220 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(InGame) to(InGameSavingMap)
103.269 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
104.983 Info ServerMultiplayerManager.cpp:1024: UpdateTick(65160001) Serving map(/factorio/temp/mp-save-0.zip) for peer(1) size(51268441) auxiliary(185) crc(1708249017)
104.983 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(InGameSavingMap) to(InGame)
105.068 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
112.602 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
120.289 Info ServerMultiplayerManager.cpp:963: updateTick(65160461) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
136.970 Info ServerMultiplayerManager.cpp:963: updateTick(65161462) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
136.971 Info GameActionHandler.cpp:5084: UpdateTick (65161462) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
137.030 Info ServerMultiplayerManager.cpp:963: updateTick(65161465) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2024-07-12 11:41:25 [JOIN] kardagan joined the game
172.658 Error MainLoop.cpp:1404: Exception at tick 65163600: The mod Filter Combinator (1.1.7) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Filter_Combinator::on_nth_tick(3600)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__Filter_Combinator/script/update.lua:14: in function 'getOutputParameters'
Filter_Combinator/script/update.lua:136: in function <Filter_Combinator/script/update.lua:130>
172.658 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Filter Combinator (1.1.7) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Filter_Combinator::on_nth_tick(3600)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__Filter_Combinator/script/update.lua:14: in function 'getOutputParameters'
Filter_Combinator/script/update.lua:136: in function <Filter_Combinator/script/update.lua:130>"
172.658 Info ServerMultiplayerManager.cpp:814: updateTick(65163600) changing state from(InGame) to(Failed)
172.669 Quitting: multiplayer error.
174.083 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection.
174.083 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(Failed) to(Closed)
174.086 Info HttpSharedState.cpp:58: Downloading https://multiplayer.factorio.com/remove-game/18021863
174.359 Info UDPSocket.cpp:233: Closing socket
174.359 Info UDPSocket.cpp:263: Socket closed
174.359 Info UDPSocket.cpp:233: Closing socket
174.528 Info UDPSocket.cpp:233: Closing socket
174.528 Info UDPSocket.cpp:263: Socket closed
174.528 Goodbye