Hello, 
we add a crash on our server while playing and after on each reboot
we remove the mod to make work again
I give you the log
3.061 Checksum of stack-combinator: 1773703294
   3.061 Checksum of space-exploration: 2510967820
   3.061 Checksum of stack4cc: 2799233543
   3.061 Checksum of holographic_signs: 1992204427
   3.061 Checksum of space-exploration-postprocess: 2876979590
   3.777 Prototype list checksum: 1482494999
   3.955 Info PlayerData.cpp:76: Local player-data.json available, timestamp 1720783959
   3.955 Info PlayerData.cpp:83: Cloud player-data.json unavailable
   3.957 Factorio initialised
   3.958 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
   3.958 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
   3.958 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
   3.959 Loading map /factorio/saves/_autosave5.zip: 51269230 bytes.
   3.986 Loading level.dat: 186118765 bytes.
   3.992 Info Scenario.cpp:204: Map version 1.1.109-0
  10.191 Loading script.dat: 4841035 bytes.
  10.195 Checksum for script /factorio/temp/currently-playing/control.lua: 3702463597
  10.198 Checksum for script aai-signal-transmission/control.lua: 3246550091
  10.199 Checksum for script alien-biomes/control.lua: 1814481397
  10.201 Checksum for script DisplayPlates/control.lua: 3114016938
  10.202 Checksum for script Filter_Combinator/control.lua: 2416181903
  10.213 Checksum for script FNEI/control.lua: 3461276190
  10.215 Checksum for script informatron/control.lua: 2245850782
  10.220 Checksum for script jetpack/control.lua: 826306685
  10.224 Checksum for script LandfillEverything/control.lua: 2374836003
  10.225 Checksum for script robot_attrition/control.lua: 3576548156
  10.229 Checksum for script shield-projector/control.lua: 2583582067
  10.231 Checksum for script weapon-bandoleer/control.lua: 721072754
  10.233 Checksum for script aai-industry/control.lua: 3660103181
  10.235 Checksum for script circuit_visualizer/control.lua: 597750124
  10.248 Checksum for script compaktcircuit/control.lua: 4051094550
  10.259 Checksum for script Milestones/control.lua: 472274372
  10.264 Checksum for script ModuleInserterEx/control.lua: 1660454095
  10.267 Checksum for script splatter_guard/control.lua: 2526186141
  10.277 Checksum for script stack-combinator/control.lua: 4186328682
  10.439 Checksum for script space-exploration/control.lua: 3864226074
  10.442 Checksum for script stack4cc/control.lua: 338481464
  10.446 Checksum for script holographic_signs/control.lua: 2108599943
  10.447 Checksum for script space-exploration-postprocess/control.lua: 1923020810
  10.620 Script @stdlib/stdlib/event/event.lua:284: Attempt to deregister already non-registered listener from event: -10
  10.865 Info UDPSocket.cpp:33: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  10.865 Hosting game at IP ADDR:({0.0.0.0:34197})
  10.865 Info HttpSharedState.cpp:58: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
  11.166 Info AuthServerConnector.cpp:95: Obtained serverPadlock for serverHash (Ltmpt5en1Vn5DH4ujGH0cvTd7FJh6aA6) from the auth server.
  11.166 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(CreatingGame) to(InGame)
  11.200 Info ServerRouter.cpp:664: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
  11.200 Info UDPSocket.cpp:45: Opening socket for broadcast
  11.201 Error InterruptibleStdioStream.cpp:61: Got EOF on stdin; closing
  11.201 Info RemoteCommandProcessor.cpp:133: Starting RCON interface at IP ADDR:({0.0.0.0:27015})
  11.201 Info CommandLineMultiplayer.cpp:297: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20
  11.302 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong1)
  11.302 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong3)
  11.469 Info ServerRouter.cpp:547: Own address is IP ADDR:({82.65.24.57:34197}) (confirmed by pingpong4)
  11.609 Info MatchingServer.cpp:124: Matching server game 18021863 has been created.
  11.619 Info ServerMultiplayerManager.cpp:746: Matching server connection resumed
 102.786 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({85.190.88.231:59681}))
 102.786 Refusing connection for address (IP ADDR:({85.190.88.231:59681})), username (kardagan). UserVerificationMissing
 103.202 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({85.190.88.231:55695}))
 103.202 Info ServerRouter.cpp:465: Replying to connectionRequest for address(IP ADDR:({85.190.88.231:55695})).
 103.202 Info ServerSynchronizer.cpp:604: nextHeartbeatSequenceNumber(5519) adding peer(1)
 103.220 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(InGame) to(InGameSavingMap)
 103.269 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
 104.983 Info ServerMultiplayerManager.cpp:1024: UpdateTick(65160001) Serving map(/factorio/temp/mp-save-0.zip) for peer(1) size(51268441) auxiliary(185) crc(1708249017)
 104.983 Info ServerMultiplayerManager.cpp:814: updateTick(65160001) changing state from(InGameSavingMap) to(InGame)
 105.068 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 112.602 Info ServerMultiplayerManager.cpp:963: updateTick(65160001) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 120.289 Info ServerMultiplayerManager.cpp:963: updateTick(65160461) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 136.970 Info ServerMultiplayerManager.cpp:963: updateTick(65161462) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 136.971 Info GameActionHandler.cpp:5084: UpdateTick (65161462) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
 137.030 Info ServerMultiplayerManager.cpp:963: updateTick(65161465) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2024-07-12 11:41:25 [JOIN] kardagan joined the game
 172.658 Error MainLoop.cpp:1404: Exception at tick 65163600: The mod Filter Combinator (1.1.7) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Filter_Combinator::on_nth_tick(3600)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__Filter_Combinator/script/update.lua:14: in function 'getOutputParameters'
Filter_Combinator/script/update.lua:136: in function <Filter_Combinator/script/update.lua:130>
 172.658 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Filter Combinator (1.1.7) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Filter_Combinator::on_nth_tick(3600)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__Filter_Combinator/script/update.lua:14: in function 'getOutputParameters'
Filter_Combinator/script/update.lua:136: in function <Filter_Combinator/script/update.lua:130>"
 172.658 Info ServerMultiplayerManager.cpp:814: updateTick(65163600) changing state from(InGame) to(Failed)
 172.669 Quitting: multiplayer error.
 174.083 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection.
 174.083 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(Failed) to(Closed)
 174.086 Info HttpSharedState.cpp:58: Downloading https://multiplayer.factorio.com/remove-game/18021863
 174.359 Info UDPSocket.cpp:233: Closing socket
 174.359 Info UDPSocket.cpp:263: Socket closed
 174.359 Info UDPSocket.cpp:233: Closing socket
 174.528 Info UDPSocket.cpp:233: Closing socket
 174.528 Info UDPSocket.cpp:263: Socket closed
 174.528 Goodbye