If a technology doesn't depend (either directly or indirectly) on the science packs it needs, these missing dependecies are added.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
[Fixed] Science Packs Galore incompat
posted by
MitruMesre
8 days ago
|
Bugs |
1
last message by
Nidan
8 days ago
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[Fixed] 5Dim compatibility?
posted by
DragonosDavis
a month ago
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Bugs |
3
last message by
DragonosDavis
a month ago
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Improve Infinity tech
posted by
Adv4nced
4 months ago
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Ideas & suggestions |
1
last message by
Nidan
3 months ago
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[Fixed] Compatability with Cubium and Maraxsis
posted by
boomshroom
1 year, 3 months ago
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Bugs |
2
last message by
Nidan
1 year, 2 months ago
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[Fixed] Breaks with Cerys
posted by
hoho
1 year, 8 months ago
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Bugs |
1
last message by
Nidan
1 year, 8 months ago
|
[Fixed] Not Compatible with Expanded Rocket Payloads Continued
posted by
Volsnightshade
2 years ago
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Bugs |
1
last message by
Nidan
2 years ago
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Duplicate mod idea?
posted by
_CodeGreen
2 years ago
|
General |
1
last message by
Nidan
2 years ago
|
[Fixed][Bug] Not compatible with Angel Exploration
posted by
DE_Schmitt
2 years ago
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Bugs |
10
last message by
DE_Schmitt
2 years ago
|
Craftable item inconsistency
posted by
JohnyDL
3 years ago
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Ideas & suggestions |
2
last message by
JohnyDL
3 years ago
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[Fixed] Attempting to access a nil value
posted by
Ghost1881
3 years ago
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Bugs |
4
last message by
Ghost1881
3 years ago
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[Fixed] More Science Packs
posted by
WeatherAngel
5 years ago
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Bugs |
3
last message by
Nidan
5 years ago
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THANK YOU
posted by
JohnyDL
6 years ago
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General |
0
last message by
JohnyDL
6 years ago
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