If a technology doesn't depend (either directly or indirectly) on the science packs it needs, these missing dependecies are added.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.3.0 Date: 2024-10-21 Info: - Factorio 2.0
Version: 0.2.14 Date: 2024-07-16 Bugfixes: - Check for rocket launch products, even if there are recipes that produce the item in question - Before complaining about having multiple technologies to choose from for a given science pack, filter out those that themselves depend on the technology consuming said science pack - More hidden optional dependencies so we are the last to change the tech tree
Version: 0.2.13 Date: 2024-01-14 Bugfixes: - Add handling for loot drops
Version: 0.2.12 Date: 2022-09-24 Bugfixes: - Add additional order-only dependencies for IndustrialRevolution, SeaBlock and Space Exploration - Deduplicate log messages regarding recipe differences in easy/hard difficulty
Version: 0.2.11 Date: 2021-06-24 Bugfixes: - Try to handle difficulty settings (If both difficulites specifiy different requirements things might still break) - When given multiple technologies that unlock recipes crafting the same science pack, narrow down the list by filtering out those that depend on other technologies from the list - Add hidden optional dependency on MoreSciencePacks-for1_1 (the important changes happen in its data-final-fixes)
Version: 0.2.10 Date: 2020-11-24 Info: - Factorio 1.1
Version: 0.2.9 Date: 2020-08-16 Info: - Factorio 1.0 - Added Factorio-parsable Changelog
Version: 0.2.8 Info: - Factorio 0.18
Version: 0.2.7 Bugfixes: - Work around random nil value (log error instead of crash) - Handle space science
Version: 0.2.6 Info: - Factorio 0.17 - Known issue: physical-projectile-damage-2 and weapon-shooting-speed-2 don't get their dependency on logistics science as the tutorial introduced an alternative recipe
Version: 0.2.5 Bugfixes: - Crash fix
Version: 0.2.4 Bugfixes: - Crash fix
Version: 0.2.3 Bugfixes: - Don't add dependencies that would introduce cycles
Version: 0.2.2 Bugfixes: - Produce more detailed error messages - Crash as late as possible (aka make Factorio blame the right mod)
Version: 0.2.1 Info: - Factorio 0.16
Version: 0.2.0 Bugfixes: - Fix for tech unlocking multiple science packs - Remove redundant dependencies
Version: 0.1.0 Info: - Initial release