Artisanal Reskins: Compatibility

by Kirazy

Reskins items, entities, and technologies within mods that don't fit within the scope of the other Artisanal Reskin mods, limited to those mods that extend or play nice with Bob's and Angel's mods. Features high-res icons and updated sprites to align these mods with Artisanal Reskins, and supports player-customizable tier labels, colors and mapping. See the mod portal for a detailed list of supported mods. Part of the Artisanal Reskins series.

Tweaks
2 months ago
1.1
84.7K
Owner:
Kirazy
Source:
https://github.com/kirazy/reskins-com...
Homepage:
N/A
License:
MIT / CC BY-NC-ND 4.0
Created:
3 years ago
Latest Version:
2.1.10 (2 months ago)
Factorio version:
1.1
Downloaded by:
84.7K users

Artisanal Reskins: Compatibility


Reskins Series mods
Artisanal Reskins: Angel's Mods
Artisanal Reskins: Bob's Mods
Artisanal Reskins: Compatibility
Artisanal Reskins: Library

An ongoing effort in compatibility for small mods and Artisanal Reskins
This mod serves as the central location to unify and harmonize one-off mods or compatibility issues that players may experience with the Artisanal Reskins suite of mods. The scope is limited to mods that interact with either Bob's mods or Angel's mods, but in the future Artisanal Reskins may expand to include other mod sets.

If there is a mod that is unsupported by Artisanal Reskins and you would like it to be, please make a thread on the discussion tab.

If you are a mod author and want to support Artisanal Reskins, and find yourself in the position of wanting to add this mod as a dependency, please stop and talk to me.

Update Schedule
Regular content and low-impact bugs will be released monthly.
Critical bug fixes will be deployed on an as-needed basis.
Locale updates will be released on the weekend of the week in which they are received from Crowdin.

Localization
You are welcome to help with localization, please use this Crowdin project. You can find more details here.


Licensing


Graphics contained within the following subdirectories are licensed under CC BY-NC-ND 4.0:
../graphics/icons/mad-clowns
../graphics/technology/mad-clowns
../graphics/icons/extendedangels
../graphics/entity/extendedangels

All other content is licensed under MIT.


Mod Support


The following is a complete list of mods supported by Artisanal Reskins: Compatibility, and the way in which they are supported

  • Angel's Extended Smelting and Compression
    Work-in-progress. Reskins numerous smelting item and recipe icons to match those reskined by Artisanal Reskins: Angel's Mods. As more items are re-rendered for Artisanal Reskins: Angel's Mods, so too will those added by this mod.

  • Circuit Processing
    Work-in-progress. Reskins the circuit icons added by Circuit Processing to match the ones used in Artisanal Reskins: Bob's Mods, so that circuits added by Circuit Processing mesh with those added by Bob's Electronics. Colors currently conform to those native to Circuit Processing. In the future, it will be possible to choose to have the circuits support tier coloring, as is done in Artisanal Reskins: Bob's Mods.

  • Classic Beacon
    Reskins all beacons added by Bob's Modules to conform to the Classic Beacon, and supports tier labels and custom colors.

  • Classic Mining Drill
    Reskins all miners added by Bob's Mining to conform to the Classic Mining Drill, and supports tier labels and custom colors.

  • Deadlock's Crating Machine
    Tier labels are displayed on crating machine icons, and when custom colors is enabled, will be reskinned to match the chosen colors.

  • Deadlock's Stacking Beltboxes & Compact Loaders
    Tier labels are displayed on stacking beltbox and compact loader icons, and when custom colors are enabled, will be reskinned to match the chosen colors.

  • Deadlock Stacking For Bobs
    Reskins the stacked science packs to use custom sprites instead of dynamically generated icons.

  • Deadlock Stacking for Vanilla
    Reskins the stacked science packs to use custom sprites instead of dynamically generated icons, and supports Bob's science color update setting.

  • Extended Angels
    Tier labels and color progression are applied to the added Bioprocessing structures and Warehouses.

  • Loader Redux
    Tier labels are displayed on loader icons, and when custom colors is enabled, will be reskinned to match the chosen colors.

  • Mad Clown's Suite
    Work-in-progress. To align with Aritsanal Reskins: Angel's Mods, items, fluids, structures and recipes added by the Mad Clown's mods that are of-a-kind with those that have been re-rendered for Artisanal Reskins: Angel's Mods will receive a high-resolution icon. Currently this is limited to those items that have been re-rendered as part of Angel's Smelting.

  • Mini Machines Mod
    Mini machine icons are completely redone in the Artisanal Reskin style, but shrunk by 85%. Tier labels and an icon indicating the machine is "mini" are overlayed on the icon. Custom colors are fully supported.

  • Miniloader
    Tier labels are displayed on miniloader icons, and when custom colors is enabled, will be reskinned to match the chosen colors.

  • Offshore P.U.M.P.S. and ground water
    Reskins the offshore pumps using Artisanal Reskins consistent color masks, supports traditional and progression tier mappings.

  • Realistic Reactor Glow
    Supports the cyan and realistic reactor glow colors, applying them to all the nuclear reactors added by Bob's Power.

  • Semi-Classic Mining Drill
    Reskins all miners added by Bob's Mining to conform to the Semi-Classic Mining Drill, and supports tier labels and custom colors.

  • Vanilla Loaders
    Tier labels are displayed on loader icons, and when custom colors is enabled, will be reskinned to match the chosen colors.