Adds the vanilla loaders to the game with customizable recipe difficulty. Supports belts added by Bob's Logistics and Ultimate Belts.
Mods introducing new content into the game.
Contains functions, icons, and sprites required by all Artisanal Reskins mods. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Reskins items, entities, and technologies within Bob's mods to add tier colors and icon labeling. Features high-res icons and updated sprites to align with vanilla Factorio, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Reskins items, entities, and technologies within Angel's mods to add tier colors and icon labeling. Features high-res icons and updated models, lighting and sprites, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Reskins items, entities, and technologies within mods that don't fit within the scope of the other Artisanal Reskin mods, limited to those mods that extend or play nice with Bob's and Angel's mods. Features high-res icons and updated sprites to align these mods with Artisanal Reskins, and supports player-customizable tier labels, colors and mapping. See the mod portal for a detailed list of supported mods. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Colors the conveyor surface of transport belts to match the arrows, improving visibility. Supports Bob's mods and Artisanal Reskins, Krastorio 2, Ultimate Belts, Factorio Extended Plus and Random Factorio Things and in combination with Miniloader, Loader Redux, Deadlock Stacking Beltboxes & Loaders and Vanilla Loaders.
Small changes concerning balance, gameplay, or graphics.
Restores the classic beacon. Includes an option to use upscaled high-res sprites.
Small changes concerning balance, gameplay, or graphics.
Reskins the Krastorio 2 loaders to match Factorio underground belts. Supports Krastorio 2 with Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Provides configuration options to make the Spidertron playable for arachnophobic players. By default, hides the legs of the Spidertron, displaying laser-pointers at the feet. Includes new options to customize the color of the eyes, the number of the eyes and lights, and to change the number of legs, allowing players to remove up to six legs as an alternative to making them invisible.
Small changes concerning balance, gameplay, or graphics.
Provides Factorio: Spage Age assets for Prismatic Belts. If using Prismatic Belts with Factorio: Space Age, this mod is required.
Small changes concerning balance, gameplay, or graphics.
Replaces the current vanilla mining drill with the first reworked version of the mining drill.
Small changes concerning balance, gameplay, or graphics.
Reskins the belts in Bob's Logistics to have cleaner, brighter graphics, adding debris and explosions!
Small changes concerning balance, gameplay, or graphics.
Patches an issue caused by ShinyAngelGFX where Angel's casting machines do not output fluids to pipes. Required to output coolant when using Angel's Industries component mode and ShinyAngelGFX.
Reskins the grayscale basic-tier belts in Bob's Logistics to be colored as the rest of the belts, with white highlights. Will not be updated for 0.18; functionality continued in Bob's Logistics Belt Reskin, link on mod page.
Small changes concerning balance, gameplay, or graphics.
Replaces the stone wall textures in Dectorio with ones based on the 0.17 wall textures. Deprecated due to inclusion in main mod.
Small changes concerning balance, gameplay, or graphics.