Artisanal Reskins: Angel's Mods

by Kirazy

Reskins items, entities, and technologies within Angel's mods to add tier colors and icon labeling. Features high-res icons and updated models, lighting and sprites, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.

Tweaks
2 months ago
1.0 - 1.1
87.8K
Owner:
Kirazy
Source:
https://github.com/kirazy/reskins-angels
Homepage:
https://forums.factorio.com/viewtopic...
License:
CC BY-NC-ND 4.0
Created:
3 years ago
Latest Version:
2.1.8 (2 months ago)
Factorio version:
1.0 - 1.1
Downloaded by:
87.8K users

Artisanal Reskins: Angel's Mods


Reskins Series mods
Artisanal Reskins: Angel's Mods
Artisanal Reskins: Bob's Mods
Artisanal Reskins: Compatibility
Artisanal Reskins: Library

A work-in-progress complete visual overhaul of Arch666Angel's suite of mods
This mod reskins the items, structures, equipment, and technologies added to Factorio by Angel's Mods, adding tier coloring and labels. As part of this, structures have been re-rendered in high resolution with Angel's permission (which will eventually be ported into the base Angel's mods).

As re-rendering efforts are time consuming, and on-going, coloring has been prepared for every relevant structure in Angel's suite, and as models are re-rendered, sprites will be replaced with the new version.

Update Schedule
Regular content and low-impact bugs will be released monthly.
Critical bug fixes will be deployed on an as-needed basis.
Locale updates will be released on the weekend of the week in which they are received from Crowdin.

Localization
You are welcome to help with localization, please use this Crowdin project. You can find more details here.


Licensing


All content is licensed under CC BY-NC-ND 4.0.


Credits

Thanks to NeveHanter for his donation of molten casting item and technology icons using simulated fluid physics.