Hello,
I start a new game and I like the new moss/sap/tree/seaweed module idea.
At beginning I drop too many sap. This issue was corrected, and now it's okay.
On the contrary, moss drop seems too painful.
First not all rock drop moss (I discover this in the debug tooltip => sandy rock, huge rock for example).
Second, I think drop chance seems to be too low. There are not so many rocks in starting game. And if your are unlucky like I was, It was so painful after mining more than 20 "good" rocks that I enter console to spawn one moss ;-)
Today I drop a moss from rock (so it does exist !!!)
I know balancing is difficult !
Ty so much for pyanodons mods !!