Pyanodons Alien Life


Adds farming, ranching, and pharmaceutics into Factorio. It's extremely unethical but also extremely profitable. WARNING! This mod will greatly enhance and extend the rest of the pY mods. Expect a 1000+ hour long game!

Overhaul
3 days ago
1.0 - 1.1
44.4K
Transportation Logistics Mining Fluids Logistic network Manufacturing Power

Changelog

Version: 2.1.28
Date: 2024-4-16
  Changes:
    - Fixed unknown key error in the new caravan GUI
    - Fixed that having only 1 caravan would make the GUI way too long
    - Improved the quick summary description button in the caravan GUI
    - Caravans now show their inventory on their item tooltip
Version: 2.1.27
Date: 2024-4-15
  Changes:
    - Trees now give 1.5 logs when broken instead of 2.
    - Dead trees now give 1 logs instead of 0.5.
    - Trees now give sap with a 10% chance instead of a 5% chance.
    - Updated pyPP cachefiles.
    - Fixed a crash with biofluid pipes (https://github.com/pyanodon/pybugreports/issues/409)
    - Fixed that vonix raising recipes were returning cages.
    - Added the ability to rename caravans.
    - Added a caravan manager GUI. See the pyCodex for more information. Huge thank-you to TheGoesen for the awesome PR. (https://github.com/pyanodon/pyalienlife/pull/222)
Version: 2.1.26
Date: 2024-4-13
  Changes:
    - Fixed that you could generate infinite landfill by spam placing and replacing the smart farm
    - Fixed that the collector check area introduced in 2.1.25 was not big enough (https://github.com/pyanodon/pybugreports/issues/461)
    - Smart farms now properly clean up any wood fences when they are destroyed.
    - Guano explosives can now be buffed by productivity to match the vanilla recipe. (https://github.com/pyanodon/pybugreports/issues/458)
    - Fixed that subcritical-water-01 was not localised when pyAE is missing. (https://github.com/pyanodon/pybugreports/issues/445)
    - Fixed that the alpha dingrits from dingrit turd path 1 could not be used as modules inside the reproductive complex. (https://github.com/pyanodon/pybugreports/issues/452)
    - Fixed several bugs involved with biofluid vessel underground pipes (https://github.com/pyanodon/pybugreports/issues/437) (https://github.com/pyanodon/pybugreports/issues/409)
    - Trees now give 2 logs when broken instead of 1.
    - Fixed that cages were not properly returned for mukmoux, auog, ulric, zungror, & arthurian recipes.
  Energy drinks:
    - The energy drink now gives you a linearly decreasing speed instead of a linearly increasing speed. Should be much easier to control.
    - Removed damage per second from energy drinks.
    - Removed fire spread from energy drinks.
    - Max speedup of energy drinks reduced from 40X to 20X.
  TURD:
    - Nerfed kickalk turd path 1. Amount of non-dryed kickalk reduced from floor(75%) -> ceil(35%)
    - Nerfed scrondrix turd path 3 from giving 24x brains to 16x. Also returns 1 less basic circuit.
    - NOTE: If you already picked kickalk or scrondrix turd, you will have a 5 hour grace period to change them to a diffrent option.
Version: 2.1.25
Date: 2024-3-25
  Changes:
    - Fixed that collector mk02-mk04 were not getting reset properly in the smart farm
Version: 2.1.24
Date: 2024-3-24
  Changes:
    - Buffed simik scale -> uranium ore atomizer recipe by 5X
    - Fixed typos in arqad turd descriptions
    - Added nukes to nuclear carvan crafting recipe. Removed explosive rockets. (only applies when pyAE is installed)
    - Fixed typos in cadaveric seed separation tech name.
    - Fixed that guano can't be set as a filter. (https://github.com/pyanodon/pybugreports/issues/412)
    - Fixed vrauk MK02+ duplication with turd path 2. (https://github.com/pyanodon/pybugreports/issues/406)
    - Fixed improper pipe connections for simik dens (https://github.com/pyanodon/pybugreports/issues/404)
    - Added a warning when using the conversion recipes of creature chamber turd path 3 (https://github.com/pyanodon/pybugreports/issues/396)
    - Fixed certian catalyst outputs not set properly when combined with ulric saddle turd (https://github.com/pyanodon/pybugreports/issues/402)
    - Fixed missing used ulric mk04 output from ulric gene sample mk04 collection
    - Fixed misaligned pipe connections for korlex turd path 2 (https://github.com/pyanodon/pybugreports/issues/439)
    - Changed internal name of "venon-gland" to "venom-gland" (https://github.com/pyanodon/pybugreports/issues/436)
    - Allowed zipir assisted embryology to use productivity
    - Fixed that zipir cubs had no uses (https://github.com/pyanodon/pybugreports/issues/432)
    - Fixed misspelling of genes as "gens" (https://github.com/pyanodon/pybugreports/issues/431)
    - Fixed yaedols turd path 2 did not return barrels
    - removed generic sample from bioreserve smart farm recipes
Version: 2.1.23
Date: 2024-3-14
  Changes:
    - Fixed that fish oil to tin recipe was being overwritten by fish to tin recipe
Version: 2.1.22
Date: 2024-3-13
  Changes:
    - Added a migration to clean any remaining bugged bioport graphics
    - Fixed misaligned pipe connections for korlex turd path 2 (https://github.com/pyanodon/pybugreports/issues/439)
    - added nano machine recipes and empty neuromorphic chip to the prod module list
    - fixed a crash on selecting a T.U.R.D. option
    - fixed that collector and harvester miners in smart farms wouldnt report correct data to circuit network after new ore was created
    - adjusted armor battery charge levels
Version: 2.1.21
Date: 2024-2-2
  Changes:
    - Fixed ulric man light cone starting from the wrong location. (https://github.com/pyanodon/pybugreports/issues/385)
Version: 2.1.20
Date: 2024-2-2
  Changes:
    - Prevented biofluid bots from being affected by belts. https://github.com/pyanodon/pybugreports/issues/392
    - Fixed crash with mounts. https://github.com/pyanodon/pybugreports/issues/389
    - Allowed you to convert old unshiny units created from creature chamber turd path 3.
Version: 2.1.19
Date: 2024-2-1
  Changes:
    - fixed a typo on the gene lab upgrade (thanks, Arch)
    - moved limestone boring to chemical science as a peace offering to boldviking to stop breaking things
Version: 2.1.18
Date: 2014-1-24
  Changes:
    - fixed that smelter mk02 had an unneeded requirement on py sci 3. shut up it counts as a bug fix
    - fixed a crash when entering the editor mode while the biopyanoport gui was open
    - fixed that the biopyanoport could leave broken graphics after being picked up in certian cases
    - fixed that the sponge path 2 recipe replacements did not allow productivity even though the original recipes allowed it. (https://github.com/pyanodon/pybugreports/issues/372)
Version: 2.1.17
Date: 2024-1-23
  Changes:
    - Updated tech tree for recent changes
Version: 2.1.16
Date: 2024-1-23
  Changes:
    - Added a color mask for ulric man
    - Updated Russian locale (by Shadow_Man).
Version: 2.1.15
Date: 2024-1-19
  Changes:
    - Reworked mounts. See the pycodex for more information.
    - Buffed fawogae path 3. No longer replaces the fawogae -> raw coal recipe and instead lets you have both.
    - Fixed that antelopes had no blood.
    - Fixed a crash when loading certian old saves. (https://github.com/pyanodon/pyalienlife/pull/223)
    - To smooth the endgame difficuly spike: Snarer hearts removed from perfect samples (now imperfect samples, ha) replaced with dingrit spikes.
    - Snarer hearts added to utility science pack. Kevlar removed from utility science pack.
    - Fixed that composter turd path 1 module bonus did not work. (https://github.com/pyanodon/pybugreports/issues/370)
    - Stack filter inserters have been deleted. Removed stack filter inserters from sap turd path 2 recipe.
    - Fixed that chitin -> geothermal water produced at too low temperature for use in energy generation.
Version: 2.1.14
Date: 2024-1-10
  Changes:
    - Fixed that choosing a T.U.R.D. gave an error on new save files
    - Fixed sulfur processing tech unlocking the gas processing unit twice (https://github.com/pyanodon/pybugreports/issues/366)
    - Nerfed scrondrix path 1. No longer grants bonus cubs
    - Buffed scrondrix path 2. Multiplies meat by 3x instead of 5x. No more -20% speed downgrade
    - Nerfed composter path 1. Dried biomass amount reduced 12 -> 4
    - Fixed improper migrations to new biofluid system causing crashes (https://github.com/pyanodon/pybugreports/issues/367)
Version: 2.1.13
Date: 2024-1-8
  Changes:
    - codex recipes no longer allow productivity effects
    - fix zungrugor and numals not being disabled even when they had no animal modules
    - fixed that fawogae mk4 and fawogae mk5 were both unlocked at the same science tier (py4)
    - buffed the fawogae->coal recipe by requiring 2 fawogae inputs instead of 10
    - added a new recipe for cumene+nickel+arthropod blood into organic solvent
    - buffed bioprinting by removing primers from the pluripotent stem cells recipes
    - fixed that bioprinting stage 2 unlocked both mk1 and mk2 of brain printing. mk1 recipe moved down to bioprinting stage 1
    - moved native flora smart farming down to chemical science
    - standardized moss+yaedols module speed bonuses to +100% +200% +300% +400%. no more weird floating point building crafting speeds
    - buffed caravan & aerial caravan speed by 40% in order to compensate for previous update
    - updated chinese translation (翻译:aotix,基于咸鱼拓展而来。)
    - added non blocking mode to caravans
    - fixed a biofluid crash when used with a bigger stack sizes mod
    - added a new atomizer recipe to convert chitin into geothermal water
    - fixed organization issues in the pyAL recipe tab
    - increased blood usage in blood meal recipe from 15 to 100. reduced fiberboard requirement from 2 to 1
  TURD:
    - added T.U.R.D unselect infinite tech to allow the indecisive to revert a single T.U.R.D selection
    - added the option to unselect T.U.R.D paths for free once the next 10 hours after an update if you've chosen a path that got changed
    - added a new T.U.R.D: the composter T.U.R.D. why is it unlocked at military science? don't ask too many questions
    - buffed all three paths of bioprinter T.U.R.D
    - buffed all three paths of rennea T.U.R.D
    - buffed all three paths of arthurian T.U.R.D (path 1: abacus crafting time halfed, prod allowed in abacus recipe, prod module boost increased 15% -> 25%) (path 2: now also removes bedding from egg recipes & speeds egg recipes by 2x) (path 3: agar amount increased from 2 -> 5)
    - buffed atomizer T.U.R.D path 2; cognition-osteochain requirement reduced from 5 -> 2
    - buffed sap T.U.R.D path 2 to give resveratrol instead of cellulose
    - buffed paths 1&2 of moondrop T.U.R.D. path 1 output multipler increased from 10% to 20%. path 2 oxygen output increased 30->40. path 2 recipe time decreased 15s -> 8s. path 2 lamp recycle chance increased 50% -> 75%
    - buffed all three paths of moss T.U.R.D (chlorinated water is effected by productivity, path 2 gives 10% stone back as gravel, path 3 refined syngas recipe is now useable)
    - added creature chamber T.U.R.D (avalible at py science pack 2) credit: soren
    - reworked scrondrix T.U.R.D path 1 & 2
    - reworked kicalk T.U.R.D path 1
    - fixed that tuuphra T.U.R.D path 2 would just softlock you. lol
Version: 2.1.12
Date: 2023-11-22
  Changes:
    - added empty barrel to sugar->wax recipe
    - fixed 2.1.11 migration crash caused by not installing pyAE
    - moved wax to empty comb recipe from arqad 2 to arqad 1 tech
Version: 2.1.11
Date: 2023-11-21
  Changes:
    - fixed crash with 2.1.10 migration
    - fixed that the arqad used comb recycling recipe was not unlockable by research
    - fixed that moondrop and bhoddos turds weren't reset properly on migration
Version: 2.1.10
Date: 2023-11-21
  Changes:
    - removed ralestia mk1 recipe. all ralesia recipes now require hydrogen
    - added decentralised PyPP cache file
    - Removed tar, aromatics, glycerol, oleochemicals, depolymerized organics, ethanol, fish oil, liquid manure, black liquor, and tall oil from compostables list.
    - fixed multiple misspellings
    - fixed reproductive complex mk1 was not rotatable when other mks were rotatable (https://github.com/pyanodon/pybugreports/issues/330)
    - Prevented caravans & flying caravans from being boosted by ground tiles
    - Allowed vessel, vessel to ground, and floating biopyanoport to be placed on the same location as belts, pipes, or rail
    - Fixed that dingrit mk2,mk3,mk4 module recipes were not outputting any empty cages
    - Moved all aerial turbine code to pyAE
    - fixed digosaurus being recorded in kill statistics
    - caravans no longer collide with other caravans
    - fixed crash when mixing oculas and factorissimo 2 (https://github.com/pyanodon/pybugreports/issues/336)
    - removed unused xyhiphoe blood prototype (https://github.com/pyanodon/pybugreports/issues/341)
    - fixed the logistic station to display units in megawatts instead of milliwatts
    - fixed that fawogae spores name did not have mk numbers
    - fixed nuclear caravans (https://github.com/pyanodon/pybugreports/issues/334)
    - fixed reproductive complex sometimes eating your modules (https://github.com/pyanodon/pybugreports/issues/322)
    - changed the item description for navens (https://github.com/pyanodon/pybugreports/issues/308)
    - moved the arqad used comb recycling recipe from arqad stage 2 to arqad stage 1
    - added new recipes for creating wax from sugar and honey
    - updated the locale for caravan gui to better explain what the actions do
    - fixed duplicate turd recipes in YAFC integration (https://github.com/pyanodon/pybugreports/issues/331)
    - added a very nice, very safe, very healthy effect when drinking an energy drink
  Bhoddos:
    - bhoddos chain was completely reworked. previously this fungus suffered from 'lack of identity'. its changed to be a biological version of a fission reactor
    - added nuclear reactor to bhoddos culture building recipe
    - removed fuel rods from bhoddos recipes
    - the bhoddos machine now consumes fuel rods directly. no longer requires electricity
    - changed item & tech descriptions for bhoddos
    - fixed the speed bonus of bhoddos modules to match the pattern of 1,2,3,4 (previously 1, 1.25, 1.5, 1.75)
    - reworked bhoddos turd path 1 to cause nuclear explosions every 2 hrs. high risk high rewards
    - reworked bhoddos turd path 2 to increase fuel rod energy usage with the benefit of plutonium oxide recycling
    - reworked bhoddos turd path 3 to allow ZI(Zero Input) of sporopollenin and fungal substrate
  TURD:
    - fixed crash when opening TURD when pyAE is not installed
    - removed /view_turd_selections
    - buffed moondrop turd path 1 speed increase from 10% to 20%
    - reworked moondrop turd path 2
    - added a 100% energy penalty to moondrop path 3
Version: 2.1.9
Date: 2023-9-4
  Changes:
    - fixed caravans
Version: 2.1.8
Date: 2023-9-3
  Changes:
    - fixed that crafting ingredients could sometimes be deleted when removing modules in a farm building
    - fixed that whenever your ulric transformation expired it would reset all connected caravan schedules
    - added fallback icon sprites for vessel to ground (https://mods.factorio.com/mod/pyalienlife/discussion/64c80a8ae2f20be03aaa0264)
    - removed caravan map tags. this results in a 15x UPS improvement. for some reason that API call is extremely laggy
    - fix crash with farm buildings & deconstruction planner (https://mods.factorio.com/mod/pyalienlife/discussion/64d40bef94481fe7fb916810)
    - fixed that recombinant-ery-2 was too fast. 13sec -> 120sec (https://github.com/pyanodon/pybugreports/issues/313)
    - fixed that recombinant-ery-3 did not allow prod when recombinant-ery-1 and recombinant-ery-2 allowed it. (https://github.com/pyanodon/pybugreports/issues/313)
    - fixed that vonix mk2 and mk3 module recipes were negative loops. (https://github.com/pyanodon/pybugreports/issues/312)
    - fixed that certian mk2 mk3 spore collector recipes were worse than the mk1 recipes. no longer % based (https://github.com/pyanodon/pybugreports/issues/311)
    - fixed that "bone improved simik" recipes didn't actually give any bones (https://github.com/pyanodon/pybugreports/issues/309)
    - blocked all scriped entities from working with picker dollies (https://github.com/pyanodon/pybugreports/issues/300)
    - remove duplicated items from pyHT (ralesia, fertilizer) (https://github.com/pyanodon/pybugreports/issues/303)
    - added a new guano based fertilizer recipe
    - added land animals mk05 tech. contains all the missing animal mk04 machines
    - fixed that ulric transformation would delete logistic requests and inventory filters (https://github.com/pyanodon/pybugreports/issues/305)
    - big nexelit mines is now a hidden recipe. use digosaurus instead
    - added cellulose from fiber to allowed prod list
  TURD:
    - auog path 2 is now unethical
    - fish path 2 now can improve your hydrolysate production
    - slaughterhouse turd path 1 no longer buffs photophores. moved to path 2
    - tuuphra path 3 now gives 2x output
Version: 2.1.7
Date: 2023-7-27
  Changes:
    - fixed a crash with ulric infusion when used in combination with certian inventory size increasing mods
    - fixed crash with 2.1.6 migration when migrating from pre-TURD saves
    - fixed that turing into an ulric would reset all connected caravan schedules
    - fixed that you could skip cadaveric-arum-mk03 when seeding cadaveric-arum-mk04
Version: 2.1.6
Date: 2023-7-25
  Changes:
    - added gobachov, huzu, and chorkok. new creatures that can help with your fluid logistics. think of a biological alternative to pyanobots
    - added guano. a valuable waste product. used in manure, explosives, nitrous oxide, and worker food mk3.
    - update chinese translation. credit sdqwo
    - added alt mode support to see what the ocula is carrying
    - allow many entities to work with the upgrade planner
    - added a 5th tier of domestication tech.
    - added circuit connection to Harvester (credit: JStMorgan).
    - made vatbrain cartridge mk2,mk4 a bit more expensive to craft
    - moved workers food recipe from domestication tech to starch tech
    - moved fish food recipe from fish mk1 to fish mk2
    - allow productivity in workers food mk1, mk2, mk3
    - rewrote the wiki page for plant/animal/fungi farming
  TURD:
    - TURD beacons & modules are now avalible in factory planner/helmod
    - reworked sap turd to be more interesting. if you already have sap turd selected it will automatically unselect. choose something new!
    - yaedols turd wastewater buffed 1->5. spores nerfed 12->4.
    - reworked seaweed turd path 2. previously it was +15% productivity. now it can add a new use for slacked lime
    - fixed that dingrits turd path 1 was giving too much productivity. 400% -> 40%
    - fixed that the auog food turd upgrade did not allow for productivity when the base recipe did
    - fixed that the wood turd's "fiber-dry-storage-2" recipe was much slower than intended. 24sec -> 6sec
    - increased the number of saddles from ulric path 2 by 10x. reduced speed bonus from 30% -> 15%
    - buff fish turd path 3
    - fix green circuit duplication glitch caused by scrondrix path 3
  Caravans:
    - allowed caravans to walk on inserters
    - removed path caching from land-based caravans. this hurt UPS a bit, but they will respond better to changes in the environment. upgrade to aerial caravans for better UPS
    - added new action to caravans: "Collect all autotrash". This will extract all items from your player's autotrash. Combine this with oculas for an infinite range logistic system.
    - caravans will now have higher priority based on when they arrive at a destination. previously it was based on the order when the caravan was built
    - increased aerial caravan inventory size 60 -> 90. moved from py2 to chemical science
    - fixed that caravans using the "fill cargo action" would count as full even if stacks only had 1 item. now all stacks need to be at max stack size
    - zoology tech now adds +20 logistic trash slots.
    - fixed extreme high fuel buffer size. reduce stack size of gastrocapacitor 50->10. aerial caravan fuel size 4->2. standard & nuclear caravan fuel size 2->1
    - reduce stack size of workers food mk1, mk2 from 50->10
  BugChanges:
    - fixed an ocula crash with the trainsaver mod
    - fixed that the quality cottongut food was referencing moondrop in the item tooltip even though it had no moondrop in the crafting recipe
    - fixed that thikats and workodile where showing up in kill statistics
    - fixed the blood upgraded slaughter recipe for vrauks shows arthropod blood in the recipe icon, even though it produced formic acid
    - fixed that oculas would not consider your cursor stack when delivering items
    - fixed that oculas were rendering on the map twice.
    - fixed that logistic stations would always flash a red "no power" icon. energy usage increased 1mW -> 10mW
    - fixed that the symbiosis technology had no prereqs
    - fix misspelling of aggressive in zungror techs
    - fixed that guts, meat, worker food ect did not show in production stats for caravans and digosaur
    - fixed that botanical nursery mk02,mk03,mk04 was unlocked by both mining machines & botany techs. now only botany
    - fixed that ulric corral was unlocked twice from ulric tech
    - fixed that the lab-instrument-2 didn't use productivity modules when the t1 recipe allowed it.
    - fix crash casued by AL 2.0.7 migration
    - fixed an auog duplication bug caused by productivity modules in the ablaze auog recipe
Version: 2.1.5
Date: 2023-6-23
  Changes:
    - increased speed of oculas by 60%
    - oculas are now visible on the map
    - fix softlock caused by TURD data array path 3
    - added the mutagenic infusion
    - biofactory turd moved from chemical science -> py science 3
    - added flag not-colliding-with-itself to caravans
    - fixed a crash with the digosaurus GUI
Version: 2.1.4
Date: 2023-4-17
  Changes:
    - fixed crash with data array when pyalternative energy wasnt active
Version: 2.1.3
Date: 2023-4-16
  Changes:
    - readded py science packs to diet beacon in the right mod
Version: 2.1.2
Date: 2023-4-16
  Changes:
    - space-dingrits only give 1 snarer-heart instead of 10
    - snarer-heart recipe moved to slaughterhouse (from genlab)
    - fixed that dingrits building was reaching +32767% speed cap with mk4 or mk5 modules
    - fixed crash when pyHT wasn't active
    - change dry carbonfiber recipe to be made in the evaporator instead of the washer
    - added a new action to caravans and aerial caravans: filtered dropoff.
    - nerfed arqad codex recipe to only require 1 codex and bee sample down from 2.
  TURD:
    - reworked dingrits path 2. now buffs snarer hearts instead of blood,meat,brains,ect
    - fixed a wax duplication glitch with arqad turd path 1
    - fixed several grammar bugs in TURD descriptions
    - fixed that simik 2 path 1 was producing more barrels and consumed
    - fixed that auog-food and denatured-seismitite TURD recipes did not allow prod, even though the unupgraded recipe allowed it
    - buffed arqad path 2 productivity from 3% to 5%
    - buffed data array path 3. this path now allows an alt recipe for solar panels mk1
    - buffed fast wood forestry path 2. gives +1 wood (20->21)
Version: 2.1.1
Date: 2023-3-29
  Changes:
    - Buffed vrauks TURD path 1
    - Buffed vonix TURD path 1
Version: 2.1.0
Date: 2023-3-28
  Changes:
    - Re-added the technological upgrade and research device
    - All RC recipes no longer have parents an inputs/output (does not effect vonix, arqad, xeno, trit, cottongut)
    - Caravan can now walk over pipes and electric poles
    - Fix ocula crash in multiplayer
    - Digosaurus now supports ore.infinite_resource
    - Removed creature chamber zungror raising recipes
    - Removed duplicate sap tree mk2-4 recipes
    - Added cages to the output of vonix raising recipes
    - Bhoddos, sap, grod, arum, seaweed, moondrop, cridren, tree, ralesia module speed bonus nerfed to match other modules (+100%). Building base speeds increased to compensate
    - Productivity modules changes removed. *see pycoalprocessing for more info
    - New recipe subgroup for phytomining
    - Added map tags for aerial turbines
    - Fixed #251 https://github.com/pyanodon/pybugreports/issues/251
    - Labs are no longer affected by speed beacons. Use vatbrains instead.
    - Growth hormones and antiviral recipe moved to research center (from vatbrain)
    - Metastable quasicrystal recipe moved to PA (from vatbrain)
    - New icon for navens spore mk2
    - Reduced audio volume for advanced foundry
    - Fixed that guar gum plantations had extreme high crafting speeds. 964x -> 16x @mk4
    - Updated Chinese translation
    - Updated Russian translation
    - Updated wiki page for digosaurs
    - Reduced biosample amount in caravan recipe
    - Added new recipes for tree modules mk2, mk3, mk4
    - Blocked productivity in RNA, antivirals, BMPs, growth factor, orexigenics, and recA
    - Add alternate recipe for recA
Version: 2.0.10
Date: 2023-2-3
  Changes:
    - Fixed that phadai and xyhiphoe chains were net negative
    - Fixed crash with the crafting combinator mod
    - Fixed that digosaurs products did not show up in the production tab
    - Fixed that digosaurs minable proxy was showing up in the kills tab
    - Fixed that caravans could not pickup science packs or other items with data
    - Fixed that caravans did not delete their map tag when being mined
    - Fixed that vatbrain was affecting all entites, instead of just labs
Version: 2.0.9
Date: 2023-1-31
  Changes:
    - Reproduction complex now has the same gui as the slaughterhouse
    - Slaughterhouse gui can now be closed with E or ESC
    - workers-food stack size nerfed from 100->50
    - Reordered recipe subgroups
    - Added xenogenic-cells to moss mk2 recipe
    - Added big muscular crocodile
    - Sex machine is now louder
    - Improved animal slaughterhouse recipes now only output the main ingredients
    - Added nex plates to chemical science recipe
    - Increased nex plate amount in biobattery, resveratrol, nexelit-power-pole, and decalin
    - Added compost biomass amount to some tooltips
    - Radius visualization for smart farms
    - My body is stone. My voice, fire. The earth trebmles to my very presence. I am a god in human flesh. Despair, ye mortals
  BugChanges:
    - Slaughterhouse gui no longer crashes in multiplayer
    - Fixed that RC could craft without modules
    - Locale fix for zungror, dhilmos
    - Fix animation for worms
    - Allowed walking and driving on bioreserve collectors
    - Fix vrauk paddock mk4 having too many module slots
  Caravan:
    - Fixed crash when picking caravan destination in some cases
    - Fix caravan GUI becoming unusable if the player dies/disconnects/etc with it open
    - Fixed that caravans could be opened from anywhere on the map
    - Fixed caravan collision masks
    - Increased selection priority of caravans
    - Carrot on a stick now works on the map view
    - Caravans now have a max wander distance
    - nerfed action values of brains and auog food
    - caravans are much more visible on the map
    - Caravan GUI can now be opened with an item in your cursor
Version: 2.0.8
Date: 2023-1-5
  Changes:
    - Removed xenogenic-cells from moss mk2 recipe
    - Fixed crash when starting a new game
Version: 2.0.7
Date: 2023-1-5
  Changes:
    - Added a new way to get mk2, mk3, mk4 versions of animal modules
    - Reorganized some of the recipe subgroups
    - updated thikats graphics+recipe
    - caravans are now immune to biters and trains
    - caravans have a new action "circuit condition"
    - caravans can navigate forests with 100% reliability
    - UPS improvement for caravans
    - added a wiki page for digosaurus and thikats
    - fixed crash with nuka caravan
    - fixed graphical issue with the "add-action" button for caravans
    - farm buildings now work with nanobots
    - error icons on farm buildings now flash
    - UPS improvement for farm building checking
    - Fixed that plant/animal modules could be used in the composter
    - Fixed some unknown key errors
    - Updated item icons for guar, navens spore, yaedols spore, fawogae spore, kicalk-seeds, arqad-egg-nest-mk03, grod seeds
    - Digosaurus items are now modules
    - Fixed that any item could be used as digosaurus food
    - Fixed crash with smart farm on a diffrent surface
    - Fixed smart farm crash when used on a diffrent surface
    - Smart farm bioreserve output is now 20x higher
    - Fixed phadai stage 3/4 breeding being worse than stage 1/2
    - Auog and dingrit generators now have low output priority than pYAE renewables
    - Arqad queen is no longer craftable in the creature chamber
    - Improved arqad egg and nest recipes for arqad stage 2 and 3
    - Reduced # of arqads in arqad egg stage 2 recipe from 8 to 7
Version: 2.0.6
Date: 2022-12-20
  Changes:
    - readded oculua
    - added thikats
    - made aerial caravan and nukavan cheaper
    - buffed caravan HP. 825->3125
    - meat and guts can now be used as digosaurs food
    - caravan can now insert directly into cargo wagons. "item count" function is still only for outposts
    - removed to be removed text on tailings recipe for nexelit
    - fix crash with abandoned ruins mod
    - dig site no longer shows as a electric producer
    - added a tips-and-tricks menu for caravans
Version: 2.0.5
Date: 2022-12-19
  Changes:
    - added digosaurus. new mining creature that can gather nexelit.
    - caravan rework.
    - add missing py sci 1 pack to crusher 2 tech.
    - fixed several techs that were missing science packs based on prereqs.
    - fixed crafting times on a number of rendering recipes.
    - fixed graphic error and crash in slaughterhouse gui.
    - readded caravan and nukavan.
    - increased energy usage on mk01 of antelope encloser, auog paddock, biofactory, compost plant, cridren encloser,dhilmos pool, dingrit pack, fawogae plantaion, fast wood forestry, genlab, grod swamp, tuuphra plantation, ulric corral, xyhiphoe pool, kmauts encloser mk01-mk04, smart farm, mukmoux pasture mk01-mk04, vonix den mk01-mk03, zungror lair mk01-mk03, fluid drill mk02-mk04
Version: 2.0.4
Date: 2022-11-29
  Changes:
    - added steel furnace to basic oxygen furnace and casting unit mk01.
    - fixed that lab could have farming modules in it.
Version: 2.0.3
Date: 2022-11-28
  Changes:
    - balance to vrauks.
    - tweak to pelt processing.
    - added love shack to farm disable script so it only works when you have modules.
    - playing with auog and mukmoux poop.
    - added moondrop, ralesia, veadols, fish, navens, xyhiphoe, grod, guar, kitchen sponge, yotoi breeding.
    - tweaks to zipir.
    - vrauks raising nerfed.
    - reduced seaweed noise.
    - tweaks to scrondrix raising.
    - sllow ulric potty breaks.
    - removed unused caravan controller.
    - disabled unused techs.
    - added circuit connections to collectors.
    - added rendering tired slaves.
Version: 2.0.2
Date: 2022-11-03
  Changes:
    - reduced output of moss mk2-mk4.
    - added russian translation.
    - fixed that py science packs didnt work with disco science.
    - moved milk barreling and unbarreling from assembling machine to barreling machine.
    - added missing caged vrauks to arqad rasing recipe.
    - added mukmoux manure recipes.
    - removed manure from mukmoux bredding recipes.
    - removed cage probability from vrauks and increased output on most recipes.
    - removed the poo from auog pup breeding.
    - added aoug manure recipes.
Version: 2.0.1
Date: 2022-10-20
  Changes:
    - doubled the number of korlex, mukmoux, and ulric in thier respective breeding recipes from 1 to 2.
    - removed free stuff debug recipes.
    - fixed that sap made everything go brrrrrrrrrrr
    - slight speed increase to love shack.
    - a number of module breeding recipes moved to reproductive complex
    - py drive re added.
    - reproductive complex now requires modules.
    - adjustments to all farming modules in relation to reproductive complex getting modules
    - moved manure to oil from shale oil tech to light oil mk01 tech
Version: 2.0.0
Date: 2022-10-14
  Changes:
    - all the animals got loose and there was carnage everywhere.
Version: 1.12.4
Date: 2021-03-18
  Changes:
    - Another fix for a related crash from the last one.
Version: 1.12.3
Date: 2021-03-17
  Changes:
    - Fixed a crash caused by the fix in 1.12.2 for the crash in 1.12.1. code should only run once after first time you load the save after the change and never again.
Version: 1.12.2
Date: 2021-03-16
  Changes:
    - Fixed a save load error caused by turd changes in 1.12.1.
Version: 1.12.1
Date: 2021-03-16
  Changes:
    - Disabled non working upgrade techs til fix is ready for them.
    - Modified scripts to stop duplicating upgrade bonuses on updates.
Version: 1.12.0
Date: 2021-02-05
  Changes:
    - fixed crash when pyhightech isnt active related to cottongut utility science needing intelligent unit.
    - Doubled Destablilized toxirus return from satilite.
Version: 1.11.11
Date: 2021-02-02
  Changes:
    - Updated Russian Locale.
    - Moved some recipes to other places to get rid of the fluids tab.
    - Cottongut utility science fix.
Version: 1.11.10
Date: 2021-01-26
  Changes:
    - Fixed Recombinant erythropoietin alternative recipe.
    - Changed Denatured seismite at production level of cottonguts.
Version: 1.11.9
Date: 2021-01-25
  Changes:
    - Fixed antiviral duplicates.
Version: 1.11.8
Date: 2021-01-24
  Changes:
    - Added alternative recipes for substances that makes improved animals.
    - Added denaturated seismite to gene transfer agent.
    - If played with pyHT, Harmonic absorbers now requieres negasium.
Version: 1.11.7
Date: 2021-01-23
  Changes:
    - Fixing soft lock of py science requireing chemical science to unlock a needed item
Version: 1.11.6
Date: 2021-01-23
  Changes:
    - Added russian locale.
    - Moved depolymerized organics from biotech 2 to biotech 1.
    - Added subcritical water recipe to biotech 1.
    - Replaced alien sample 2 with alien sample 1 in yaedols sample.
    - Added paragen and solidified sarcorus to py science pack.
    - Removed py science pack from cottongut mk2 tech.
    - Moved pressured water recipe from fusion 1 to coal processing 1.
    - Added Limno Circulation Cluster to prefect alien samples.
    - Added glow effects to several entitys.
Version: 1.11.5
Date: 2021-01-20
  Changes:
    - Fixed a deadlock.
    - Increased phytoplankton consuption on primers.
Version: 1.11.4
Date: 2021-01-20
  Changes:
    - Changed from Navens to Yeadols in flavonoids recipe.
    - Added Zymogens to adam-42 gen recipe.
    - Quality Phagnot food now uses yotoi-fruit.
    - Microcin J25 now requieres Navens.
    - Perfect samples now requieres geostabilization tissue.
    - Alien Enzymes now needs zymogens.
Version: 1.11.3
Date: 2021-01-19
  Changes:
    - Fixed kicalk plantion not set to the correct crafting speed.
    - Reduced research center mk1-mk4 crafting speed.
    - Removed tree seedling from start and added to botany mk1 tech.
Version: 1.11.2
Date: 2021-01-17
  Changes:
    - Fixed turd menu not working.
    - Fixed that turd speed bonuses for farms didnt account for famr modules and was far to small to be useful.
Version: 1.11.1
Date: 2021-01-08
  Changes:
    - Fixed that space science couldnt be made without pyhightech being enabled.
    - Fixed bug that game wasnt being finished with completion of space science in quantum computer. win condition has been moved and unified for both rocket and quantum computer based space science to require 1 space tech to be researched.
    - Added arthropod blood to organic solvent recipe.
    - Reduced trit pup matureing 1 output from 20 to 10.
    - Added catalyst amount to cage output from recipes will productivity from turd.
    - Corrected locale of cntl to Ctrl.
Version: 1.11.0
Date: 2021-01-05
  Changes:
    - Removed space science from satellite. now satellite launch returns item needed in quantum computer space science.
    - Removed debugging log statements.
Version: 1.10.9
Date: 2021-01-03
  Changes:
    - Fix invalid entity crash.
Version: 1.10.8
Date: 2021-01-03
  Changes:
    - Fixed error with farms not being disabled when they dont contain modules.
    - Fixed that barrels of fluids and empty barrels would receive productivity from turd upgrades.
Version: 1.10.7
Date: 2021-01-01
  Changes:
    - Fixed crashed with invalid enitity.
    - Added needed module effects that was missing some for upgrade techs to work.
Version: 1.10.6
Date: 2020-12-30
  Changes:
    - Migration for turd system to fix missing data in save files.
Version: 1.10.5
Date: 2020-12-30
  Changes:
    - Removed duplicated gui code that was crashing game attempting to open the T.U.R.D.
Version: 1.10.4
Date: 2020-12-29
  Changes:
    - Added check for pyhightech before adding silicon and clay to molds.
Version: 1.10.3
Date: 2020-12-28
  Changes:
    - Fix crashed from turd gui master frame missing.
Version: 1.10.2
Date: 2020-12-27
  Changes:
    - Fix error cuased by an undotted I.
Version: 1.10.1
Date: 2020-12-27
  Changes:
    - Fix error with on_robot_built event
Version: 1.10.0
Date: 2020-12-27
  Changes:
    - Added TURD.
    - Added bhoddos breeding.
    - This is the final content update to pyal during the pyal development period.
Version: 1.9.13
Date: 2020-11-24
  Changes:
    - Updated to factorio version 1.1.
Version: 1.9.12
Date: 2020-11-20
  Changes:
    - Changed arqad 1 wax recipe to give empty honeycombs and moved honeycomb melting recipe to arqad 1.
    - Add wax mold to the casting recipes.
Version: 1.9.11
Date: 2020-11-17
  Changes:
    - Buffed manure bacteria
Version: 1.9.10
Date: 2020-11-16
  Changes:
    - Removed py science pack from advanced mining facilities processing to fix py science deadlock.
Version: 1.9.9
Date: 2020-11-16
  Changes:
    - Removed py science pack from molybdenum processing to fix py science deadlock.
Version: 1.9.8
Date: 2020-11-14
  Changes:
    - Fix deadlock in arqad 2 tech due to good alien sample -> DNA polymerase -> arqad honey locked behind arqad 2 tech.
    - Added migration to update tech and recipes for arqad 2 deadlock.
Version: 1.9.7
Date: 2020-11-13
  Changes:
    - Fixed slaugtherhouses.
Version: 1.9.6
Date: 2020-11-13
  Changes:
    - Fixed bioreactors by adding one more input pipe.
Version: 1.9.5
Date: 2020-11-13
  Changes:
    - Added Simiks.
    - Added arqad honey chain.
    - Fixed a deadlock in phytomining.
    - Fixed some upgrade crashing when pyht is disabled.
    - Added new model to the Nukavan.
    - Balances in filtration media.
    - Moondrop fixes in auto recipes.
    - Buffed animal-based electric generators.
    - Added Arthurian and Auog breeding program.
Version: 1.9.4
Date: 2020-10-24
  Changes:
    - Fixed crash cuased by cooling system item subgroup needing pyhightech active.
Version: 1.9.3
Date: 2020-10-08
  Changes:
    - Fixed Yotoi aloe ingredient count.
    - Fixed tuuphra needing good alien samples.
    - Fixed zipir low saline requirement.
    - Added hyaline to bone printing.
    - Added collagen to hyalie recipe.
Version: 1.9.2
Date: 2020-10-03
  Changes:
    - Fixed crash when attempting to place an entity.
    - remove outdated entity property that doesnt do anything anymore.
    - updated ore gen code to current standard.
Version: 1.9.1
Date: 2020-10-03
  Changes:
    - Fixed error antelope not being placable.
    - fixed crash with caravan when not having both start and end points set up.
    - added bio oil combustion mix recipe.
    - added rubber stopper from rubber recipe.
    - several adjustments and balance changes to cottonguts. still work in progress.
    - update to factorio version 1.0.
Version: 1.9.0
Date: 2020-07-29
  Changes:
    - Fixed error with trees not droping sap or sap seeds.
    - Balanced bio-oil to use less quartz.
    - Fixed that new hydrogen chloride recipe was overriding a different recipe with the same name.
Version: 1.8.8
Date: 2020-07-26
  Changes:
    - Added migration to update recipes
Version: 1.8.7
Date: 2020-07-26
  Changes:
    - Rebalanced biomass fuel value.
    - Added biomass processing chains.
    - Fixed bug with rocks not having moss.
    - Added Ulric Mutagenic Infusion.
    - Cottongut science adjustments.
    - Petri dish moved over to molten glass system.
    - Adjustements to recipes using hot air to be inline with new system.
Version: 1.8.6
Date: 2020-07-02
  Changes:
    - Fixed error related to molten glass fluid not existing
Version: 1.8.5
Date: 2020-07-02
  Changes:
    - Fixes on advanced recipes and pesticides
    - Moved polynuclear-ganglion and dimensional-gastricorg back to nanocondria and made nanocondria now unlock without yellow tech.
Version: 1.8.3
Date: 2020-06-28
  Changes:
    - Fixed missing dingrit.
Version: 1.8.2
Date: 2020-06-28
  Changes:
    - Fixed crash when placing any building.
Version: 1.8.1
Date: 2020-06-28
  Changes:
    - Balanced Xyhiphoe
    - Added Pesticides
    - Fixed pY Logistic Station
    - Fixed Ocula
    - Dingrido now consumes less and are more maneuverable.
    - Tweaks for glass
    - Pyphoon bay speed up.
    - Locale changes
Version: 1.8.0
Date: 2020-06-15
  Changes:
    - Release problem
Version: 1.7.9
Date: 2020-06-15
  Changes:
    - Fixed kmauts in slaughterhouse.
    - Fixed Xyhiphoe double food recipe.
    - Fixed bioprinter speed.
    - Fixed load order issues.
    - Disabled prod modules in fungi substrate recipes.
Version: 1.7.8
Date: 2020-06-14
  Changes:
    - Fixed pyHT loading errors.
    - Added biomass to the wiki.
    - Balances on Arquad's recipes.
    - Added pY Logistic Center.
    - Balances in several fungi recipes.
    - Added rennea breeding program.
    - Balances in phagnot food.
    - All fungi substrates now return petri-dishes.
    - Clean up tons of lines of coding.
    - Balanced moss recipes.
    - Cages now are cheaper.
    - Several biomass balances.
    - Fixed typos.
    - Fixed sap and icon layering issue.
    - Balances on bioprinting.
    - Balances on cottongut red science.
    - Balanes on plasmids.
Version: 1.7.7
Date: 2020-05-29
  Changes:
    - Fix sap recipes set to the wrong machine.
Version: 1.7.6
Date: 2020-05-28
  Changes:
    - Revert back some biomass stuff. Food, by the way will still needing guar.
Version: 1.7.5
Date: 2020-05-28
  Changes:
    - Add log recipes to tree module limitation list
Version: 1.7.4
Date: 2020-05-28
  Changes:
    - Correct error in spelling of bonemeal item in recipe
Version: 1.7.3
Date: 2020-05-28
  Changes:
    - Add tree module for fast wood forestry
    - Add sap mk02 breeding
    - Add guar to several recipes
    - Added Dingrit space program
    - Other tweaks and adjustments
Version: 1.7.2
Date: 2020-05-24
  Changes:
    - Fixed bug related to trees missing minable property.
    - Added new background image.
Version: 1.7.1
Date: 2020-05-24
  Changes:
    - Added modules do sap, seaweed and moss. (Collect them from water, rocks and trees).
    - Balanced lots of biomass recipes in compost plant.
    - Added alt versions of combustion mixtures using biomass instead of coke.
    - Initial moondrop breeding program
    - pyHT isnt required anymore to play pyAL
Version: 1.7.0
Date: 2020-05-17
  Changes:
    - Added arthurian mk02 breeding
    - Made adjustment to compost recipe icons
    - Fixed missing cage and typos
    - Miscellaneous balance adjustments
Version: 1.6.9
Date: 2020-05-10
  Changes:
    - Remodulated all farms to not break factorio module bonus limit
    - Added yotoi breeding
    - Fixed error with not all cridren recipes showing in sluaghterhouse
    - Miscellaneous balance adjustments
Version: 1.6.8
Date: 2020-05-06
  Changes:
    - Added Arqads
    - Rebalanced all maturation recipes
    - Balanced resveratrol
    - Nerfed biomass to coke
    - Remake of the cottongut science ingredients.
    - Removed support for pyVeganism unofficial mod.
    - Added ulric breeding basic recipes.
    - pyPH is now required to play pyAL.
Version: 1.6.7
Date: 2020-05-03
  Changes:
    - Added Ulric breeding recipes.
    - Added new Ulric graphics.
    - Adjusted Ulric modules.
    - Fixed trits graphics bug on rotation.
Version: 1.6.6
Date: 2020-04-28
  Changes:
    - Fix for pyHT independence.
Version: 1.6.5
Date: 2020-04-28
  Changes:
    - Balanced rennea
    - Added Ocula
Version: 1.6.4
Date: 2020-04-28
  Changes:
    - Rebalanced the module speed bonus and machine crafting speeds for rennea and dingrits to avoid module speed bonus cap
    - Added breeding recipes for rennea modules
Version: 1.6.3
Date: 2020-04-26
  Changes:
    - Rebalanced the module speed bonus and machine crafting speeds for Arthurians, cadaveric arum, navens, and yaedols to avooid module speed bonus cap
    - Added breeding recipes for the higher tier cadaveric arum modules
    - Balance changes to rennea
    - Fixed issues with construction drones breaking functionally of farms do to improper event listener in pyAL
    - Tweaks to cocoons to fix duplicate recipes and slight balance changes
Version: 1.6.2
Date: 2020-04-24
  Changes:
    - Fixed bug in mega farm related to factorio 18.20 update.
Version: 1.6.1
Date: 2020-04-23
  Changes:
    - Removed productivity from composters
    - Rebalanced auog modules and and secondary module production recipes
Version: 1.6.0
Date: 2020-04-22
  Changes:
    - Added new auog graphics. Be sure to save your game before update. It will may cause overlaps, lose of modules etc.
    - Updated auog icons and tech.
    - Fixed small korlex milk stuff.
    - Locale changes in alien samples.
    - New icon for nuka-van
    - Balanced some nanofibrils.
    - Balanced some fluegas recipes.
    - Primary adaptations to vrauks (experimental)
Version: 1.5.9
Date: 2020-04-20
  Changes:
    - Fixed mistake in upgrade recipe script.
Version: 1.5.8
Date: 2020-04-19
  Changes:
    - Fix script error.
Version: 1.5.7
Date: 2020-04-19
  Changes:
    - Rebalanced tuuphra modules and added breeding recipes.
Version: 1.5.6
Date: 2020-04-17
  Changes:
    - Added late game recipes.
    - Utility science now requires perfect samples.
    - Fixed wrong recipe in the upgrade recipes.
    - Fixed pycp updates.
    - Space science now requieres yellow-cake.
    - Balanced atomic bomb and nuka-vans to be proper unlocked.
Version: 1.5.5
Date: 2020-04-12
  Changes:
    - Speed up spore collectors.
    - Tons of coding improvements.
    - Updates in ALL animals rendering and improved versions.
    - Added flue gas direct recipes.
Version: 1.5.4
Date: 2020-04-11
  Changes:
    - Fixed bug.
Version: 1.5.3
Date: 2020-04-11
  Changes:
    - Added tooltips to slaghterhouse gui.
    - Fixed issue with kmuats not showing in slaughterhouse gui.
    - Fixed deadlock related to diamagnetic material in empty neuromorphic chip
    - Add Nuka-van.
Version: 1.5.2
Date: 2020-04-10
  Changes:
    - Added new graphics for mukmoux. Will resize stuff.
    - Lots of balances in a lot of farm buildings.
    - Fixed locale.
    - Balanced grod
    - Balanced recombinant ery
Version: 1.5.1
Date: 2020-04-06
  Changes:
    - Fixed error in script
Version: 1.5.0
Date: 2020-04-06
  Changes:
    - Fixed deadlock in alien enzymes. Removed diamagnetic material and moved paramagnetic material to earlier unlock.
Version: 1.4.9
Date: 2020-04-02
  Changes:
    - Added unlock for MK levels of phytoplankon farms.
    - Fixed modules in data-array and bio-reactors.
    - Fixed manure updates.
Version: 1.4.8
Date: 2020-04-01
  Changes:
    - Buffed power cycles.
    - Fixed Trits.
    - Decreased rennea to lower tech level.
    - Balanced Growth Hormone and Antiviral.
Version: 1.4.7
Date: 2020-03-31
  Changes:
    - Balanced Cridrens
    - Adapted recipes to glassworks.
    - Balanced biomass
    - Balanced Biomass to raw coal .
    - Balanced tuuphra.
Version: 1.4.6
Date: 2020-03-29
  Changes:
    - Balanced all crops for fertilizer better usage.
    - Removed the remaining biomass alternative recipes.
    - Hidden all biomass recipes from menu.
    - Added biomass to coke recipe.
    - Phadaisus now doesnt need alien enzymes.
    - Arthurians and Phadais now prefer a fresh cottongut as a snack.
Version: 1.4.5
Date: 2020-03-28
  Changes:
    - Fixed desync issues from the composter
Version: 1.4.4
Date: 2020-03-26
  Changes:
    - Removed unecessary pipe connections in vat-brain.
    - Removed duplicated recipes for biomass from wood and logs (sorry viking guy XD)
    - Re-organized a good chunk of the later tech tree.
    - Production science now is on pharmagenonics.
    - Rebalanced growth hormone.
    - Fixed one kicalk recipe with wrong flue gas.
    - Allowed prod modules in all food recipes.
    - Removed productivity bonus from phagnots.
    - When add Ulric to feed Xenos, the output was increased.
    - Balanced Cysteine
    - Dingrits now requiere chemical science pack instead of production science pack.
Version: 1.4.3
Date: ????
  Changes:
    - Added Phadaisus.
    - Added py-science to pharmagenonics.
    - Stack sizes adjusted.
    - Fixed som biomass coding.
    - Changes made to allow play pyAL without pyHT for wimps.
    - Biomass name tweaks.
    - Balanced flue gas in botanical cultures.
    - Added Cermet to neuroprocessors.
    - Balances in seaweed.
Version: 1.4.2
Date: 2020-03-22
  Changes:
    - Added compost plant, tech and recipes.
    - Fixed and added new cottongut recipes.
    - Locale fix for vrauks
    - Fix on caravan recipe.
    - Added biomass convertion recipe.
Version: 1.4.1
Date: 2020-03-21
  Changes:
    - Balanced seaweed.
    - Balanced all manure recipes.
    - Fixed silver foam deadlock.
    - Removed prod modules from creature chamber.
    - Balanced all plants that use manure.
    - Balanced photomining recipes.
    - Some tech tree balances.
    - Fixed caravans.
Version: 1.4.0
Date: 2020-03-18
  Changes:
    - Re balanced generators.
    - Added new tech level for domestication.
    - Small changes in neuromorphic chips.
    - Fixed fish modules and buildings.
    - Fixed Cottongut lard.
    - Moved Caravans to Domestication 1.
    - Domestication 1 now is a red tech.
    - Dingrido now is a blue tech.
    - Improved dried grod recipe is uses hot-air.
    - Added early recipes for pyphoon bay.
    - Changed generator recipes.
Version: 1.3.9
Date: 2020-03-17
  Changes:
    - Fixed cottongut random lard.
    - Buffed urea from blood.
Version: 1.3.8
Date: 2020-03-16
  Changes:
    - Fix research center initial level.
Version: 1.3.7
Date: 2020-03-16
  Changes:
    - Added Research centers.
    - Migrated lots of recipes to research center.
    - Cottongut food now requieres bio samples.
    - Fixed cotongut recipes.
    - Crawdad buff
Version: 1.3.6
Date: 2020-03-15
  Changes:
    - Fixed cottongut tech
Version: 1.3.5
Date: 2020-03-15
  Changes:
    - Added Prandium Labs.
    - Added Cottongut rendering and farming mechanics.
    - Added science boost recipes until py-science.
    - Fixed a bug where py-science was disabled.
    - Fixed error in script related to missing character.
    - Buff in fungal substrate recipes.
    - Disabled vanilla plastic recipe.
    - Migration file updated.
    - Sea sponge fix.
    - Bhoddos now have its own tech tree.
Version: 1.3.4
Date: 2020-03-14
  Changes:
    - Fixed crawdad recipe v 2.0
Version: 1.3.3
Date: 2020-03-14
  Changes:
    - Fixed crawdad recipe.
Version: 1.3.2
Date: 2020-03-14
  Changes:
    - Added Crawdad
    - Balances for Dingrido
    - Added raw data for future updates
    - Removed all the productivity where it shouldnt be
    - Buff in generators and their parts, fuels and recipes.
    - Balanced pyphoon bay recipes.
    - Increased pollution absorption values in all pyAl organic buildings.
    - Fixed some silly food recipe errors.
    - Added bonemeal in organ printing.
    - Nerfed basic plastic recipe.
    - Nerfed production-science bat brain recipe.
    - Fixed Zipir tech unlock problem.
    - Fixed phytomining sulfur recipe when pyHT is enabled.
    - Fixed bug with Ulric needing raw-fiber when pyHT isnt enabled.
    - Phagnots rebalance.
    - Neuroprocessors doesnt requiere transistors anymore.
    - Nerfed vanadium.
    - Improved bedding recipe.
    - Enabled extra moss recipe when pyHT is enabled.
    - Fixed Bhoddos icon.
Version: 1.3.1
Date: 2020-03-03
  Changes:
    - Adjustments to kicalk upgrades
    - Added missing module icons for plants and fungi
    - Standardized creature egg stack sizes
Version: 1.3.0
Date: 2020-03-01
  Changes:
    - Adjustments to phagnot and cobalt
Version: 1.2.9
Date: 2020-02-29
  Changes:
    - Fixed an script error for pycoaltbaa
Version: 1.2.8
Date: 2020-02-29
  Changes:
    - Added Dingridos.
Version: 1.2.7
Date: 2020-02-28
  Changes:
    - Disabled excessive logging
Version: 1.2.6
Date: 2020-02-28
  Changes:
    - Fixed bugs with farm disable script not checking all farms
Version: 1.2.5
Date: 2020-02-27
  Changes:
    - Fixed caged phadai was in dingrits spike recipe
    - Add script to disable any building that doesnt have a farm module
    - Add icon to display when farm is missing modules
Version: 1.2.4
Date: 2020-02-25
  Changes:
    - Fixed that moondrop modules were disabled for moondrop methane recipes
Version: 1.2.3
Date: 2020-02-24
  Changes:
    - Fixed error caused by robots building farms attempting to display message
    - Balanced moondrop
    - Adjusted plant and animal stack sizes
Version: 1.2.2
Date: 2020-02-24
  Changes:
    - Added photophore recipes.
    - Added photophore improved recipe.
    - Fixed vrauks lastest recipes.
    - Fixed Korlex improved blood extraction.
    - Fixed Cobalt-sulfate recipe.
    - Added Moondrop to new mechanics.
    - Added Idiot-proof message when ploping some buildings.
    - Balanced pheromone uses.
Version: 1.2.1
Date: 2020-02-21
  Changes:
    - Fixed pyHT bug based on pyAL
Version: 1.2.0
Date: 2020-02-20
  Changes:
    - Fixed phagnot tech
Version: 1.1.9
Date: 2020-02-19
  Changes:
    - Fixed labs not having py science pack
Version: 1.1.8
Date: 2020-02-18
  Changes:
    - Grammar check
    - Navens correct tech
    - Mukmoux pasture mk01 fixed
    - Fixed crafting speed of biofactories
Version: 1.1.7
Date: 2020-02-17
  Changes:
    - Fixed Ralesia
Version: 1.1.6
Date: 2020-02-16
  Changes:
    - Increased flask output.
Version: 1.1.5
  Balance:
    - Adjust bhoddos sample
Version: 1.1.4
  Balance:
    - Fixed glassware
Version: 1.1.3
  Balance:
    - Fixed kicalk plantaions missing productivity
Version: 1.1.2
  Balance:
    - Fixed utility science recipe
    - Added dried meat recipe for when pyhightech is disabled
Version: 1.1.1
  Balance:
    - Fixed Ralesia recipes
    - Added new glassware recipes
Version: 1.1.0
  Balance:
    - Added mechanics to Fawogae
    - Fixed Xenos animation
    - Removed duplicate recipe when pyPH is active
    - Rebalanced guar-niobium phytomining production
Version: 1.0.9
  Balance:
    - Balanced some foods
    - Fixed the animals beacon abuse.
    - buffed coal from navens
    - Fixed some exploits, you dirt cheaters!
    - Balanced collectors to return stuff correctly
Version: 1.0.8
  Balance:
    - Fixed issue with loading pyal in old saves
    - Fixed issue with kicalk using wrong dna pack
    - "fixed" fawogae
    - Started rebalancing machine speeds per tier
Version: 1.0.7
  Balance:
    - Clean up code.
    - Food balance.
Version: 1.0.6
  Balance:
    - Some balances
Version: 1.0.5
  Balance:
    - Initial release