- Updated to factorio version 1.1.
- Changed arqad 1 wax recipe to give empty honeycombs and moved honeycomb melting recipe to arqad 1.
- Add wax mold to the casting recipes.
- Buffed manure bacteria
- Removed py science pack from advanced mining facilities processing to fix py science deadlock.
- Removed py science pack from molybdenum processing to fix py science deadlock.
- Fix deadlock in arqad 2 tech due to good alien sample -> DNA polymerase -> arqad honey locked behind arqad 2 tech.
- Added migration to update tech and recipes for arqad 2 deadlock.
- Fixed slaugtherhouses.
- Fixed bioreactors by adding one more input pipe.
- Added Simiks.
- Added arqad honey chain.
- Fixed a deadlock in phytomining.
- Fixed some upgrade crashing when pyht is disabled.
- Added new model to the Nukavan.
- Balances in filtration media.
- Moondrop fixes in auto recipes.
- Buffed animal-based electric generators.
- Added Arthurian and Auog breeding program.
- Fixed crash cuased by cooling system item subgroup needing pyhightech active.
- Fixed Yotoi aloe ingredient count.
- Fixed tuuphra needing good alien samples.
- Fixed zipir low saline requirement.
- Added hyaline to bone printing.
- Added collagen to hyalie recipe.
- Fixed crash when attempting to place an entity.
- remove outdated entity property that doesnt do anything anymore.
- updated ore gen code to current standard.
- Fixed error antelope not being placable.
- fixed crash with caravan when not having both start and end points set up.
- added bio oil combustion mix recipe.
- added rubber stopper from rubber recipe.
- several adjustments and balance changes to cottonguts. still work in progress.
- update to factorio version 1.0.
- Fixed error with trees not droping sap or sap seeds.
- Balanced bio-oil to use less quartz.
- Fixed that new hydrogen chloride recipe was overriding a different recipe with the same name.
- Added migration to update recipes
- Rebalanced biomass fuel value.
- Added biomass processing chains.
- Fixed bug with rocks not having moss.
- Added Ulric Mutagenic Infusion.
- Cottongut science adjustments.
- Petri dish moved over to molten glass system.
- Adjustements to recipes using hot air to be inline with new system.
- Fixed error related to molten glass fluid not existing
- Fixes on advanced recipes and pesticides
- Moved polynuclear-ganglion and dimensional-gastricorg back to nanocondria and made nanocondria now unlock without yellow tech.
- Fixed missing dingrit.
- Fixed crash when placing any building.
- Balanced Xyhiphoe
- Added Pesticides
- Fixed pY Logistic Station
- Fixed Ocula
- Dingrido now consumes less and are more maneuverable.
- Tweaks for glass
- Pyphoon bay speed up.
- Locale changes
- Release problem
- Fixed kmauts in slaughterhouse.
- Fixed Xyhiphoe double food recipe.
- Fixed bioprinter speed.
- Fixed load order issues.
- Disabled prod modules in fungi substrate recipes.
- Fixed pyHT loading errors.
- Added biomass to the wiki.
- Balances on Arquad's recipes.
- Added pY Logistic Center.
- Balances in several fungi recipes.
- Added rennea breeding program.
- Balances in phagnot food.
- All fungi substrates now return petri-dishes.
- Clean up tons of lines of coding.
- Balanced moss recipes.
- Cages now are cheaper.
- Several biomass balances.
- Fixed typos.
- Fixed sap and icon layering issue.
- Balances on bioprinting.
- Balances on cottongut red science.
- Balanes on plasmids.
- Fix sap recipes set to the wrong machine.
- Revert back some biomass stuff. Food, by the way will still needing guar.
- Add log recipes to tree module limitation list
- Correct error in spelling of bonemeal item in recipe
- Add tree module for fast wood forestry
- Add sap mk02 breeding
- Add guar to several recipes
- Added Dingrit space program
- Other tweaks and adjustments
- Fixed bug related to trees missing minable property.
- Added new background image.
- Added modules do sap, seaweed and moss. (Collect them from water, rocks and trees).
- Balanced lots of biomass recipes in compost plant.
- Added alt versions of combustion mixtures using biomass instead of coke.
- Initial moondrop breeding program
- pyHT isnt required anymore to play pyAL
- Added arthurian mk02 breeding
- Made adjustment to compost recipe icons
- Fixed missing cage and typos
- Miscellaneous balance adjustments
- Remodulated all farms to not break factorio module bonus limit
- Added yotoi breeding
- Fixed error with not all cridren recipes showing in sluaghterhouse
- Miscellaneous balance adjustments
- Added Arqads
- Rebalanced all maturation recipes
- Balanced resveratrol
- Nerfed biomass to coke
- Remake of the cottongut science ingredients.
- Removed support for pyVeganism unofficial mod.
- Added ulric breeding basic recipes.
- pyPH is now required to play pyAL.
- Added Ulric breeding recipes.
- Added new Ulric graphics.
- Adjusted Ulric modules.
- Fixed trits graphics bug on rotation.
- Fix for pyHT independence.
- Balanced rennea
- Added Ocula
- Rebalanced the module speed bonus and machine crafting speeds for rennea and dingrits to avoid module speed bonus cap
- Added breeding recipes for rennea modules
- Rebalanced the module speed bonus and machine crafting speeds for Arthurians, cadaveric arum, navens, and yaedols to avooid module speed bonus cap
- Added breeding recipes for the higher tier cadaveric arum modules
- Balance changes to rennea
- Fixed issues with construction drones breaking functionally of farms do to improper event listener in pyAL
- Tweaks to cocoons to fix duplicate recipes and slight balance changes
- Fixed bug in mega farm related to factorio 18.20 update.
- Removed productivity from composters
- Rebalanced auog modules and and secondary module production recipes
- Added new auog graphics. Be sure to save your game before update. It will may cause overlaps, lose of modules etc.
- Updated auog icons and tech.
- Fixed small korlex milk stuff.
- Locale changes in alien samples.
- New icon for nuka-van
- Balanced some nanofibrils.
- Balanced some fluegas recipes.
- Primary adaptations to vrauks (experimental)
- Fixed mistake in upgrade recipe script.
- Fix script error.
- Rebalanced tuuphra modules and added breeding recipes.
- Added late game recipes.
- Utility science now requires perfect samples.
- Fixed wrong recipe in the upgrade recipes.
- Fixed pycp updates.
- Space science now requieres yellow-cake.
- Balanced atomic bomb and nuka-vans to be proper unlocked.
- Speed up spore collectors.
- Tons of coding improvements.
- Updates in ALL animals rendering and improved versions.
- Added flue gas direct recipes.
- Fixed bug.
- Added tooltips to slaghterhouse gui.
- Fixed issue with kmuats not showing in slaughterhouse gui.
- Fixed deadlock related to diamagnetic material in empty neuromorphic chip
- Add Nuka-van.
- Added new graphics for mukmoux. Will resize stuff.
- Lots of balances in a lot of farm buildings.
- Fixed locale.
- Balanced grod
- Balanced recombinant ery
- Fixed error in script
- Fixed deadlock in alien enzymes. Removed diamagnetic material and moved paramagnetic material to earlier unlock.
- Added unlock for MK levels of phytoplankon farms.
- Fixed modules in data-array and bio-reactors.
- Fixed manure updates.
- Buffed power cycles.
- Fixed Trits.
- Decreased rennea to lower tech level.
- Balanced Growth Hormone and Antiviral.
- Balanced Cridrens
- Adapted recipes to glassworks.
- Balanced biomass
- Balanced Biomass to raw coal .
- Balanced tuuphra.
- Balanced all crops for fertilizer better usage.
- Removed the remaining biomass alternative recipes.
- Hidden all biomass recipes from menu.
- Added biomass to coke recipe.
- Phadaisus now doesnt need alien enzymes.
- Arthurians and Phadais now prefer a fresh cottongut as a snack.
- Fixed desync issues from the composter
- Removed unecessary pipe connections in vat-brain.
- Removed duplicated recipes for biomass from wood and logs (sorry viking guy XD)
- Re-organized a good chunk of the later tech tree.
- Production science now is on pharmagenonics.
- Rebalanced growth hormone.
- Fixed one kicalk recipe with wrong flue gas.
- Allowed prod modules in all food recipes.
- Removed productivity bonus from phagnots.
- When add Ulric to feed Xenos, the output was increased.
- Balanced Cysteine
- Dingrits now requiere chemical science pack instead of production science pack.
- Added Phadaisus.
- Added py-science to pharmagenonics.
- Stack sizes adjusted.
- Fixed som biomass coding.
- Changes made to allow play pyAL without pyHT for wimps.
- Biomass name tweaks.
- Balanced flue gas in botanical cultures.
- Added Cermet to neuroprocessors.
- Balances in seaweed.
- Added compost plant, tech and recipes.
- Fixed and added new cottongut recipes.
- Locale fix for vrauks
- Fix on caravan recipe.
- Added biomass convertion recipe.
- Balanced seaweed.
- Balanced all manure recipes.
- Fixed silver foam deadlock.
- Removed prod modules from creature chamber.
- Balanced all plants that use manure.
- Balanced photomining recipes.
- Some tech tree balances.
- Fixed caravans.
- Re balanced generators.
- Added new tech level for domestication.
- Small changes in neuromorphic chips.
- Fixed fish modules and buildings.
- Fixed Cottongut lard.
- Moved Caravans to Domestication 1.
- Domestication 1 now is a red tech.
- Dingrido now is a blue tech.
- Improved dried grod recipe is uses hot-air.
- Added early recipes for pyphoon bay.
- Changed generator recipes.
- Fixed cottongut random lard.
- Buffed urea from blood.
- Fix research center initial level.
- Added Research centers.
- Migrated lots of recipes to research center.
- Cottongut food now requieres bio samples.
- Fixed cotongut recipes.
- Crawdad buff
- Fixed cottongut tech
- Added Prandium Labs.
- Added Cottongut rendering and farming mechanics.
- Added science boost recipes until py-science.
- Fixed a bug where py-science was disabled.
- Fixed error in script related to missing character.
- Buff in fungal substrate recipes.
- Disabled vanilla plastic recipe.
- Migration file updated.
- Sea sponge fix.
- Bhoddos now have its own tech tree.
- Fixed crawdad recipe v 2.0
- Fixed crawdad recipe.
- Added Crawdad
- Balances for Dingrido
- Added raw data for future updates
- Removed all the productivity where it shouldnt be
- Buff in generators and their parts, fuels and recipes.
- Balanced pyphoon bay recipes.
- Increased pollution absorption values in all pyAl organic buildings.
- Fixed some silly food recipe errors.
- Added bonemeal in organ printing.
- Nerfed basic plastic recipe.
- Nerfed production-science bat brain recipe.
- Fixed Zipir tech unlock problem.
- Fixed phytomining sulfur recipe when pyHT is enabled.
- Fixed bug with Ulric needing raw-fiber when pyHT isnt enabled.
- Phagnots rebalance.
- Neuroprocessors doesnt requiere transistors anymore.
- Nerfed vanadium.
- Improved bedding recipe.
- Enabled extra moss recipe when pyHT is enabled.
- Fixed Bhoddos icon.
- Adjustments to kicalk upgrades
- Added missing module icons for plants and fungi
- Standardized creature egg stack sizes
- Adjustments to phagnot and cobalt
- Fixed an script error for pycoaltbaa
- Added Dingridos.
- Disabled excessive logging
- Fixed bugs with farm disable script not checking all farms
- Fixed caged phadai was in dingrits spike recipe
- Add script to disable any building that doesnt have a farm module
- Add icon to display when farm is missing modules
- Fixed that moondrop modules were disabled for moondrop methane recipes
- Fixed error caused by robots building farms attempting to display message
- Balanced moondrop
- Adjusted plant and animal stack sizes
- Added photophore recipes.
- Added photophore improved recipe.
- Fixed vrauks lastest recipes.
- Fixed Korlex improved blood extraction.
- Fixed Cobalt-sulfate recipe.
- Added Moondrop to new mechanics.
- Added Idiot-proof message when ploping some buildings.
- Balanced pheromone uses.
- Fixed pyHT bug based on pyAL
- Fixed phagnot tech
- Fixed labs not having py science pack
- Grammar check
- Navens correct tech
- Mukmoux pasture mk01 fixed
- Fixed crafting speed of biofactories
- Fixed Ralesia
- Increased flask output.
- Adjust bhoddos sample
- Fixed glassware
- Fixed kicalk plantaions missing productivity
- Fixed utility science recipe
- Added dried meat recipe for when pyhightech is disabled
- Fixed Ralesia recipes
- Added new glassware recipes
- Added mechanics to Fawogae
- Fixed Xenos animation
- Removed duplicate recipe when pyPH is active
- Rebalanced guar-niobium phytomining production
- Balanced some foods
- Fixed the animals beacon abuse.
- buffed coal from navens
- Fixed some exploits, you dirt cheaters!
- Balanced collectors to return stuff correctly
- Fixed issue with loading pyal in old saves
- Fixed issue with kicalk using wrong dna pack
- "fixed" fawogae
- Started rebalancing machine speeds per tier
- Clean up code.
- Food balance.
- Some balances
- Initial release