Periodic Madness


This overhaul mod aims to add all the elements of the periodic table to Factorio.

Overhaul
8 days ago
1.1 - 2.0
3.97K
Logistics Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

g Trivial issues

3 months ago

Just a couple spelling errors I think could me addressed:

Powedered nickel frothing → Powdered
Powedered zinc frothing → Powdered
There are like 500 recipes that use the word "seperation" → Separation

Also,
Zinc Tailings Cleaning → Icon depicts sulfuric acid despite not being an ingredient
Copper Tailings Looping → Icon depicts sulfuric acid despite not being an ingredient

3 months ago

oh yeah sure, i'll fix these for 0.7 - im 99% sure that 'powdered' was intentional? i cant remember exactly, but im pretty sure that spelling was meant to be there (like air filterers)

a month ago

I found some more:

There are a few naphtha recipes that misspell it as "naptha"
There are 3 cases where gallium liquor is spelled "liqour"

"Palladium catalyst refinery gas cracking (Recipe)" has an output of:
1 x Palladium catalyst
1 x Catalyst container
I can only assume the outputs should be percentaged, to match the other catalyst recipes.

There seems to be pixel shift of difference between active advanced laboratories and inactive advanced laboratories. Not sure if this is intentional or not.

Really enjoying the mod so far! Thank you for everything you do :)

a month ago

uploading a fix that fixes the locale issues, but the palladium catalyst refinery gas bug has been fixed by at least 0.7.1 - are you on the most up to date version?
and the advanced lab thing is unintentional, but those are getting a redesign and i try not to look at them in the meantime lmao
and thank you! im glad to hear you are enjoying it :]

a month ago
(updated a month ago)

I was not updated to the most recent version, so thank you!

a month ago

Few more:

Red phosphorous → phosphorus
Phosphorous processing → Phosphorus processing
ferrochromium is not capitalized which bothers me
Advanced Splitter and High density splitter won't connect to circuit
Catalyst input and output of Antimony Sulfide don't add up
I think Kovarex Enrichment might still be stuck behind Production Science as a requisite. I can't get it into the research queue.

Thank you for all you do!

a month ago

I’ll most likely be releasing a patch tomorrow, with some extra changes (like flippable evaporators/-inators :P), which should cover those issues too!

26 days ago

Really struggling with mid-game power production :(((

•Cannot research Kovarex enrichment, despite having all prerequisites
•Polonium reactor is not flippable
•Polonium reactor doesn't display which materials go to which nodes
-It looks like if you hook up water in and also water out, water goes straight through the reactor and fills up your pipe system. I have no idea if this is intentional, but it's kind of funny to see.
•Steam exiting the polonium reactor is not being used by the steam turbine. Getting 'no input fluid' message. It may be because polonium reactor spits out 15° steam? Steam turbine should be able to use max 750° steam, and 148° steam works fine. Maybe I'm overlooking something.

26 days ago
  • weird, i'll look into it
  • engine limitation, not something i can change
  • known issue, it was meant to have indicators for the 0.7 but it never got them (and im going to pester the people who were meant to do it now), im tempted to rip it out again and wait till 0.8
  • not intentional, but another engine limit unless my scripting guy can fix it
  • known issue which i meant to fix by just removing the steam output :P

im tempted, once the graphics are done, to import the hydroelectric plant into 0.7 because 0.8 is going to be adding a bunch of new ways to get power due to this exact issue - i do apologise about the reactors though

26 days ago

Thank you for the update!

26 days ago

i’ll most likely be removing the fluid reactors, its been causing too many issues and fixing them is way too much effort :P

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