Periodic Madness


This overhaul mod aims to add all the elements of the periodic table to Factorio.

Overhaul
7 days ago
1.1 - 2.0
3.97K
Logistics Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

b Technology and Science Prerequisite Discrepancy

10 months ago

The following technologies require the Advanced-Advanced Transition Metal Pack (item) in order to research them, but don't have the Advanced-Advanced Transition Metal Pack (technology) as a required prerequisite for researching them:

  1. Advanced circuit molding
  2. Follower robot count 2
  3. Lab research speed 2
  4. Stronger explosives 2
  5. Physical projectile damage 3
  6. Weapon shooting speed 3

I have not encountered any techs that are in a similar situation with the other sciences (I have yet to make the Advanced-Advanced Transition Metals Pack in my save). Also, the technology that unlocks red science is called Automation science pack instead of Transition metal pack.

10 months ago

with advanced circuit molding, theres no real reason to have it require red circuits/A-ATM packs as the recipes are useless without the player already having them - although, i will make the change to have them require both the last tier of molding + their respective circuit, as i feel that makes more sense

the bonus technologies work the same as they do vanilla (at least from my own knowledge and from a diagram of the tech tree) - where a bonus technology that takes a new pack doesnt have the new pack as a prerequisite, so im fine with it personally :]

The locale discrepency with red science i will fix for the next update though, thank you :]

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