Periodic Madness


This overhaul mod aims to add all the elements of the periodic table to Factorio.

Overhaul
9 days ago
1.1 - 2.0
3.40K
Logistics Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

b Technology and Science Prerequisite Discrepancy

7 months ago

The following technologies require the Advanced-Advanced Transition Metal Pack (item) in order to research them, but don't have the Advanced-Advanced Transition Metal Pack (technology) as a required prerequisite for researching them:

  1. Advanced circuit molding
  2. Follower robot count 2
  3. Lab research speed 2
  4. Stronger explosives 2
  5. Physical projectile damage 3
  6. Weapon shooting speed 3

I have not encountered any techs that are in a similar situation with the other sciences (I have yet to make the Advanced-Advanced Transition Metals Pack in my save). Also, the technology that unlocks red science is called Automation science pack instead of Transition metal pack.

7 months ago

with advanced circuit molding, theres no real reason to have it require red circuits/A-ATM packs as the recipes are useless without the player already having them - although, i will make the change to have them require both the last tier of molding + their respective circuit, as i feel that makes more sense

the bonus technologies work the same as they do vanilla (at least from my own knowledge and from a diagram of the tech tree) - where a bonus technology that takes a new pack doesnt have the new pack as a prerequisite, so im fine with it personally :]

The locale discrepency with red science i will fix for the next update though, thank you :]

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